Profile image

Anti Ship Missile II

39.1k baallzebub  7.9 years ago

- make sure you drag and drop this weapon at detacher (pylon) part only

- add to sub assembly

- select air to ground Inferno, lock target and fire.. then AG Activation to launch

add it to your ship is good idea

eg: fire weapon then activate AG 1/2/3etc

General Characteristics

  • Successors 2 airplane(s)
  • Created On Windows
  • Wingspan 3.2ft (1.0m)
  • Length 13.8ft (4.2m)
  • Height 23.4ft (7.1m)
  • Empty Weight 551lbs (250kg)
  • Loaded Weight 551lbs (250kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 127

Parts

  • Number of Parts 1
  • Control Surfaces 0
  • Performance Cost 85
  • Log in to leave a comment
  • Profile image
    39.1k baallzebub

    @Aircraftftw your welcome

    4.4 years ago
  • Profile image

    F

    4.4 years ago
  • Profile image
    39.1k baallzebub

    @TristanSuper24 enjoy

    4.4 years ago
  • Profile image

    This is awesome!

    4.4 years ago
  • Profile image
    39.1k baallzebub

    @ImmaChargingMahLazor ahaha cos its not connected to the cockpit so it doesnt count and this is enhanced version by dimkal
    V2
    V3

    5.4 years ago
  • Profile image

    Number of parts
    Lets seee
    1???

    5.4 years ago
  • Profile image
    39.1k baallzebub

    @lucianity2005 unjoy the ride :D

    6.7 years ago
  • Profile image

    70th upvote!!! really like this bad boy.

    6.7 years ago
  • Profile image
    39.1k baallzebub

    @Thomasj041 dont forget to read my comment below.. some of them is about how to build this missile..

    6.7 years ago
  • Profile image
    39.1k baallzebub

    @Thomasj041 oh its long time since i have no access to my SP in my PC.. it rather sketchy to remember.. maybe dimkal can help you.. we use same method to build our missiles..

    6.7 years ago
  • Profile image
    18.2k Thomasj041

    @baallzebub I have the code opened for the missile I want to mod. What do I need to type?

    6.7 years ago
  • Profile image
    39.1k baallzebub

    @Thomasj041 you can download this missile.. and open the xml.. then you can figure it out..

    6.7 years ago
  • Profile image
    18.2k Thomasj041

    @baallzebub Now how do I find a missile I want to edit?

    6.7 years ago
  • Profile image
    39.1k baallzebub

    @Thomasj041 use This

    6.7 years ago
  • Profile image
    18.2k Thomasj041

    What software do you use? @baallzebub

    6.7 years ago
  • Profile image
    39.1k baallzebub

    @Thomasj041 by manipulating parts connections, switch parts connection node number to specific parts

    6.7 years ago
  • Profile image
    18.2k Thomasj041

    How do you XML mod without the overload mod?

    6.7 years ago
  • Profile image
    39.1k baallzebub

    @Unstable thanks :)

    6.9 years ago
  • Profile image
    2,400 Unstable

    This is so cool!!! :)

    6.9 years ago
  • Profile image
    39.1k baallzebub

    @RobXDev thank you.. enjoy .. :)

    7.0 years ago
  • Profile image
    3,927 RobXDev

    It's really, genius! :-)

    7.0 years ago
  • Profile image
    7,653 RealQcan

    @baallzebub ok

    7.2 years ago
  • Profile image
    39.1k baallzebub

    @RealQcan can you upload it unlisted..

    7.2 years ago
  • Profile image
    39.1k baallzebub

    @RealQcan mmm not really.. kind of difficult to explain..

    7.2 years ago
  • Profile image
    7,653 RealQcan

    @baallzebub I edited the connection numberto "0" but its not doing anything.... what am i doing wrong?

    7.2 years ago
  • Log in to see more comments