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2, break left.

49.9k ZeroWithSlashedO  2.0 years ago
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    never leave your wingman 😏

    1.9 years ago
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    5,272 TRD

    @ZeroWithSlashedO No I meant like, the literal cockpit. Not the cockpit block.

    1.9 years ago
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    @TRD6932
    nah, it wouldn't have the model

    1.9 years ago
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    5,272 TRD

    @ZeroWithSlashedO Well that's pretty interesting. Or you could just go lazy, take the cockpit of your plane and add wings to it. It's what I'd do to save parts and squeeze extra frames.

    1.9 years ago
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    @ZeroWithSlashedO oh thank you

    1.9 years ago
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    @Wolfgang8261YT
    read below

    1.9 years ago
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    How?

    1.9 years ago
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    6,165 GriseoCattus

    @ZeroWithSlashedO interesting.

    1.9 years ago
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    @GriseoCattus
    step 1: detach plane from cockpit and make it subassembly
    step 2: reattach cockpit and add the subassembly to your plane, don't attach it
    step 3: add a cockpit part that is the same with the main plane and fill almost all the variable outputs, position it quite carefully so it matches a little bit with the main plane's cockpit pos
    step 4: add custom autopilot with activation group as an activator to main plane, add one too with the 2nd one but use the variable output you set this time
    step 5: make engine deactivate when autopilot ag is active without zeroOnDeactivation on
    step 6: profit

    1.9 years ago
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    6,165 GriseoCattus

    how

    1.9 years ago
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    13.2k o2o

    Pretty cool!

    2.0 years ago