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Heli Tail Rotors as Props

288 Qui11iamSurLaFeui11e  4.8 years ago

So I can't be the only guy seeing the tail rotors and wanting to use them as props. But I'm trying this on a design I'm working on (an autogyro) and it ain't moving. Is it because the main rotor isn't powered? Or what gives?

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    working on it for so long now it still wouldnt work this game doesnt make sense i am going crazy

    2.6 years ago
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    i also happen to want make tail rotor as props but it does power the plane at first but then the props are still spinning but the plane would immediatly lose speed not long after why

    2.6 years ago
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    Well, if they figure it out, let me know. I posted the craft last night, if you wanna try it out for yourself. I believe my final solution was turning Gyro Gain and Gyro Speed all the way down, putting the rotor in Manual mode, and mapping Tail Input to VTOL and Tail Trim to pitch. It's not perfect, but with VTOL and Trim at the first notch down each, it works okay.

    4.8 years ago
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    I had that idea someone did it with a v-22 I believe

    +1 4.8 years ago
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    Okay. Turns out tail rotors assume they'll need to counter extra torque (or something) when pitch signals. It's been tricky keeping the rotors pushing both when pitching up AND when not. Temporary solution: map "tail input" to pitch. Works okay, but still problems.

    4.8 years ago
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    Interesting problem though: apparently pitch triggers some kind of blade angle, because when I try to pitch down I go in reverse. Very odd.

    4.8 years ago
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    Never mind. Sometimes, I'm just dumb and forget to put fuel in.

    4.8 years ago