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suggestion for future update.

1,842 Irobert55  5.9 years ago

i had the idea to moddifie the ships in the game that they take damage from crashing stuff into them like this: kinetischer pfeil / kinetic arrow. its a kinetic weapon (sorry its unfinished) that, as an idea sinks ships by hitting them without exploding. i would also like to see damage over time by fire on bord started by the fuel uppon crashing into the deck.

another way this idea could be used is to place zones on ships that have different reactions to being hit and damaged. as an example: you hit one of the AA destroyers next to the uss beast in the bridge area with a external tank. the bridge burns and as a result the ship slows down, slows down its attacks and tackes extra damage from exploding amunitions.

also to add in such a mod / update is a bomb or a series of bombs with timed fuses, remote fuses and also proximity fuses.

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    1,842 Irobert55

    @Roswell randomusername told me there that crashing into the ships does no damage at all.

    5.9 years ago
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    7,256 Roswell

    @Irobert55 i don't have time for this

    5.9 years ago
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    1,842 Irobert55

    @Roswell if you look into the coments of the kinetischer pfeil in the text above you can see how i got the idea for this post you see here.

    5.9 years ago
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    7,256 Roswell

    @Irobert55 I'm talking about literal impact Force mechanics

    5.9 years ago
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    7,256 Roswell

    @Irobert55 i understand and I'M NOT TALKING ABOUT A GUN...

    5.9 years ago
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    1,842 Irobert55

    @F104Deathtrap but i am not shure if it possible @randomusername said its not. and thats the raisin why i suggested this. also some more damage modeling to the ships would be nice.

    5.9 years ago
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    @Irobert55 I was only responding to his kamikaze statement, not your kinetic weapon concept. Good luck, though. Its fun to explore the "physics" of this game.

    5.9 years ago
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    1,842 Irobert55

    @F104Deathtrap this is not for cruise missiles. i asked some time ago if it is possible to sink the ships by throwing stuff at them with high speed. the link leads to a kinetic dart prototype. and nope i am not able to realy test the thing and i am not shure if our friend @Roswell did understand that this is not for guns but for impact only weaponry. and better effects when taking down the ships.

    5.9 years ago
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    1,842 Irobert55

    @Mattangi2 nope i want to drop something onto it that has no explosives on it and only deals damage by impact force. but it one shots it. a kinetic dart.

    5.9 years ago
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    7,256 Roswell

    Also gun can do damage to the ships but it's every little though they have health like 4000 to 7000 i think but I'm not sure

    5.9 years ago
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    7,256 Roswell

    The ships do take damage if you hit them herd enough which is called ImpactForce

    5.9 years ago
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    28.8k Mattangi2

    ... dedication.
    Tag me @F104Deathtrap

    +1 5.9 years ago
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    @Mattangi2 I'm working on a camera guided cruise missile that works like that. I've successfully sunk the USS Beast tasforce from Sky Park City using early mockups fired from a stationary launcher. The final version will be air-launched from a supersonic bomber.

    5.9 years ago
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    28.8k Mattangi2

    @Irobert55 so you want to sink the USS Beast Kamakaze style!
    going down with honor!

    5.9 years ago
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    1,842 Irobert55

    @Awsomur @AndrewGarrison as a small question to one of the devs: why is it not possible to damage and even sink the ships by simply crashing into them? it was basicaly a question i asked not long ago.

    5.9 years ago