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AI Wingmen

11.2k danman12  6.3 years ago

I think this game should have wingman, why I think this is because it would give a better feeling in flying in a formatting. The whole idea is that you will have a complete control of your wingman on what his commands are, it kind of like wind control setting, but wingman control setting, a wingman setting control will pop up on the right side if yoir screen and you can tell you wingman to engage, disengage, rejoin formation, split formation, engage your target, it will be a basic wingman control, nothing fancy, please consider this

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    Now this would be fun! I good really pull off bombing runs on ships with my zero if a had a wingman.

    +3 3.8 years ago
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    483 PilotBug

    @danman12 thx@danman12

    5.4 years ago
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    11.2k danman12

    @PilotBug I’m gals someone agrees with me😂

    5.4 years ago
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    483 PilotBug

    It would be cool

    +2 5.4 years ago
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    I also agree with ur idea@FltLtFox

    5.8 years ago
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    11.2k danman12

    I agree with your Idea @FltLtFox

    6.3 years ago
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    384 FltLtFox

    What I think is needed is an 'ally' 'neutral' and 'enemy' AI. Neutral is default, but if hit by bullets will try and return fire (missile lock response is already in the game). Ally is exactly that, and could probably have the setting idea you have to get them in formation and such (being able to make your own custom one would be awesome). And enemy is just that. They're on the same team and won't just shoot at each other like the 'aggressive' setting does (as fun as it is to watch).

    Now if they also include AI controlled turrets... I could have an awesome bomber formation defending against hordes of swarming enemy fighters. And potentially being capable of carrying little helpers into the fight. Or straight up proper flying aircraft carriers. Because flying aircraft carriers.

    +5 6.3 years ago