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is there a way to make your plane able to turn harder?????

218 Scottydoo2004  7.2 years ago

I've been doing a racing plane model and i was wondering how can you make it turn harder?
Instructions would be great thx

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    in addition to what everyone says here, lower wing loading also helps. but lower wing loading also make your plane slower flying in straight lines

    2.1 years ago
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    Just edit some of the weight and use the balance button on the top left side when you open the editor menu that will allow you to see the weight and other stuff the red is the weight and the blue is the wings if you put more wing on front it will move forward same is with the red one the yellow is the engines so to make it turn harder you need to put the red ball right infront of the blue one and they need to touch and that will make your plane turn harder

    3.3 years ago
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    make the wing smaller,XML mod,lightweight

    5.6 years ago
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    hey I am trying to cut the weight on my racer to create speed but every time I try to cut weight by eliminating my extra wings and i keep the weight just barely behind the com it wobbles when the Ai try's to fly it. can i get some suggestions to keep it menuverable make, it faster, and keep it from wobbling?

    7.2 years ago
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    @ChiChiWerx I feel your struggle with the Ai flyin my lower engine'd aircraft

    7.2 years ago
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    more lift and keep the col right behind the com

    7.2 years ago
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    thanks @ChiChiWerx

    7.2 years ago
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    29.8k ChiChiWerx

    I'll add to @Delphinus's comments:

    A CoM far ahead the CoL makes a plane more stable (longer moment arm), so shorten the distance between the two for better maneuverbility. But don't make it too short or the plane may be unstable and depart controlled flight, especially if the AI is in control (grrrr...! 😡)

    Larger wings + lighter weight = lower wing loading and better maneuverability. You can easily check this under the "I" icon in the build menu under "wing loading". Under 50 lbs/sq ft is decent maneuverability, but under 25 is much, much better!

    Larger control surfaces, specifically the elevator. Too large, though, and you'll see the nose bounce around a turn...this is SP's simulation of a high speed stall. Either don't pull back so hard or make the elevator smaller (flying faster also helps).

    Find your "corner velocity". Most of my builds have their best rate of turn around 600 mph. If you fly too slow, the plane tends to stall or departs controlled flight into a spin (see above), too fast and you're just opening your turn radius.

    Something else hardly ever mentioned here: High power to weight ratio. Once you find your best "corner velocity", you want to keep your jet there. The tendency of an aircraft wing is to produce more drag with the more lift it's producing. Thrust overcomes drag. That's why an F-16 can sustain 9 Gs in a turn, great power to weight ratio. A P-51 Mustang can also produce 9 Gs, but cannot sustain them because it doesn't have the same power. More power and a plane can power around a turn more easily.

    Hope this helps.

    +5 7.2 years ago
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    Hi guys I've uploaded a new model and i hope you guys can give me some feedback @saturn28 @Delphinus

    7.2 years ago
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    thanks ! :)@Delphinus

    7.2 years ago