Profile image

More iOS beta bugs

77.9k Cedy117  8.1 years ago

Some of my aircraft seem to be rolling to the right I've tried mirroring [that usualy fixes that problem before beta] and nothing happened it still pulled right. Also I've mentioned this before but when you download or use the undo button in the editor it makes the planes paint job go to all flat paint this is also very annoying. Also some times the rotators and hinge rotators get randomly tilted up for some reason. Also the car engine makes sound even when not on.Also pitch on some planes doesn't work I have to remove the control surface and add it again for it to work.These are the bugs I've encountered so far in the iOS beta.

  • Log in to leave a comment
  • Profile image
    77.9k Cedy117

    this is pretty old post lol. But I've never encountered that one before @blackvultureaeroespace

    7.7 years ago
  • Profile image

    Welll i dont know if this is a bug but when a bomb explodes far,you hear the BOOM,and then you pass near where it exploded and you heard the explosion again.
    This ocurs specialy with DIY missiles.

    7.7 years ago
  • Profile image
    9,618 jfriss

    SAME WITH COMPUTER

    8.0 years ago
  • Profile image

    Ok thanks

    8.0 years ago
  • Profile image
    77.9k Cedy117

    Yep most of these have been fixed now @GreyGhostCVN6

    8.0 years ago
  • Profile image

    I've gotten the full update, but I haven't experienced any problems, except for a crap ton of lag, possibly because of the 100+ planes I've downloaded

    8.0 years ago
  • Profile image
    24.6k kikasshes

    @NathanMikeska In 1.4.1.0 the shadows were fixed! :) I'm experiencing a quite large performance loss though... I can't run even the simplest of planes on medium physics or higher. The game is still playable though, as most planes (even bigger ones) will run fine on low physics.

    8.0 years ago
  • Profile image
    24.6k kikasshes

    @NathanMikeska Ok, so I tested it and the settings doesn't change anything about it. (Shadows on [medium or high] = zebra stripes, shadows off = no zebra stripes) I can confirm that the high and medium shadow settings work as intended. (Shadows casted on the plane only shows on high settings)


    When It Appears

    • It doesn't appear at any starting location, i.e. when the scene is loaded.
    • Sometimes the stripes are thick and sometimes thin (If I start at yeager and go forward a bit I get thin stripes and a bit further forward they become thicker).
    • They only appear on the ground; they disappear at about 100ft above ground.
    • They don't appear everywhere on the ground either, mostly just on runways and pretty much everywhere on the car island.
    • The structures' shadows are striped on the car island.

    I will link some pictures too

    8.1 years ago
  • Profile image
    24.6k kikasshes

    @NathanMikeska No, the issue with the shadows started already when I updated to 1.3. I'll get back to you with what different settings do when I have tested it thoroughly.

    8.1 years ago
  • Profile image

    @kikasshes hmmm... ok, thanks. I'm surprised to hear that the issue still happens on medium shadow settings. It looks like its an issue with the plane casting shadows on itself, which shouldn't happen on medium quality. The self shadowing has been an issue on some devices ever since we moved to Unity 5 though. We have an S6 and S7 here at the office and both have messed up shadows at high quality (we also have an S4, but no S5... what luck..). Setting the quality to medium usually avoids the worst of the trouble though. I'm assuming the shadows worked fine for you before the beta on this same device? What is your airplane reflections setting when you see this issue?

    8.1 years ago
  • Profile image
    24.6k kikasshes

    @NathanMikeska Samsung s5 android 5.0. The zebra shadows show on both medium and high shadow settings. (And other settings doesn't do anything about it.) The only way to get rid of them is to disable shadows altogether.

    8.1 years ago
  • Profile image

    @kikasshes Regarding the zebra shadows... What device are you using? What shadow settings? Does it happen at any of the other shadow settings?

    8.1 years ago
  • Profile image

    @AndrewGarrison ok sounds good

    8.1 years ago
  • Profile image
    77.9k Cedy117

    Yep same thing on my phone @Sumopilot

    8.1 years ago
  • Profile image
    77.9k Cedy117

    Strange it came out on the 29th like they said it would @Upquark

    8.1 years ago
  • Profile image

    wait, my ipad says that the beta is not even available... what

    8.1 years ago
  • Profile image

    The racetracks on the new island are disco lord on my iphone6.

    8.1 years ago
  • Profile image
    29.1k Viper28

    Can't wait till this bug gets fixed it's driving me nuts.

    8.1 years ago
  • Profile image

    @TheBoeingEngineer In 1-2 weeks.

    8.1 years ago
  • Profile image

    I don't think there is one. There might be, but I don't think so. The Devs said that mobile could not handle the huge islands@Jasperjl

    8.1 years ago
  • Profile image

    @AndrewGarrison when do you think the actual update will come for IOS?

    8.1 years ago
  • Profile image
    77.9k Cedy117

    Ok @AndrewGarrison it's Kevin's little bugger that's the only plane that does the rotator glitch for me it's the stock dunebuggy it happens when i load up the designer and it only happens some times. The hinge rotators and small rotators are facing upwards but the act as if they are still connected. I've tagged you in the planes that are rolling to the right. hanks for the response!

    8.1 years ago
  • Profile image
    24.6k kikasshes

    @AndrewGarrison I also second the annoyance of all paint turning flat when undoing.

    8.1 years ago
  • Profile image
    24.6k kikasshes

    @AndrewGarrison These screens show when loading the editor.

    8.1 years ago
  • Profile image
    24.6k kikasshes

    @AndrewGarrison The hitbox of the resizable wheels doesn't scale properly. (When using scale="x,y,z")

    8.1 years ago
  • Log in to see more comments