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add engine RPM rate and hp rate and thrust rate to funky tree

7,014 upperflat  yesterday

make it work for everytype of engine.
so i can know how much the engine produce rpm,hp,thrust.

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    54.1k Graingy

    @upperflat “SimplePlanes 2” was at no point mentioned on this page.

    21 hours ago
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    7,014 upperflat

    @Graingy yea that why i said add rpm to everytype of engine in simpleplanes 2.

    21 hours ago
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    54.1k Graingy

    @upperflat well duh. Jet engines in SP are just a thrust output, they don’t have RPM to model.

    yesterday
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    7,014 upperflat

    @Graingy try it. it work as you say. but the jet engine dont show "RPM". in the suggestion i said show hp,rpm,thrust everytype of engine. in real life jet engine have rpm.

    yesterday
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    7,014 upperflat

    @Graingy it output the number?

    yesterday
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    54.1k Graingy

    @upperflat That would never work because it wouldn’t know which engine it’s coming from.
    I take it you’re not familiar with part variables?
    Those are used to assignment such an output from a specific part as a player-named variable. For example, one propeller’s RPM could be named RPM1 while another’s RPM2. These could then be used as input variables.

    yesterday
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    7,014 upperflat

    @Graingy do you know the code? if know pls tell me.

    yesterday
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    7,014 upperflat

    @Graingy
    typing {PitchRate} in label. it show how fast you turning

    typing {RPM} it show nothing.

    yesterday
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    54.1k Graingy

    ?
    That’s already a thing?

    yesterday