@Graingy try it. it work as you say. but the jet engine dont show "RPM". in the suggestion i said show hp,rpm,thrust everytype of engine. in real life jet engine have rpm.
@upperflat That would never work because it wouldn’t know which engine it’s coming from.
I take it you’re not familiar with part variables?
Those are used to assignment such an output from a specific part as a player-named variable. For example, one propeller’s RPM could be named RPM1 while another’s RPM2. These could then be used as input variables.
@upperflat “SimplePlanes 2” was at no point mentioned on this page.
@Graingy yea that why i said add rpm to everytype of engine in simpleplanes 2.
@upperflat well duh. Jet engines in SP are just a thrust output, they don’t have RPM to model.
@Graingy try it. it work as you say. but the jet engine dont show "RPM". in the suggestion i said show hp,rpm,thrust everytype of engine. in real life jet engine have rpm.
@Graingy it output the number?
@upperflat That would never work because it wouldn’t know which engine it’s coming from.
I take it you’re not familiar with part variables?
Those are used to assignment such an output from a specific part as a player-named variable. For example, one propeller’s RPM could be named RPM1 while another’s RPM2. These could then be used as input variables.
@Graingy do you know the code? if know pls tell me.
@Graingy
typing {PitchRate} in label. it show how fast you turning
typing {RPM} it show nothing.
?
That’s already a thing?