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Rotators Rigidity

212 Asiasi  yesterday

I'm currently making tank tracks and I linked it all using rotators that are set to free spin. The problem is that the rotators are not rigid enough and it eventually breaks the tracks. I tried setting the massScale to 0 and disabled aircraft collision but it doesn't work. I'm hoping that you could help me find a way to make the rotators rigid or maybe find an alternative.

I currently have 2 versions of the tank tracks but only one works, however it only works ina very low speed because of the rotators.

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    212 Asiasi

    @Monarchii I will try it, thanks.

    +1 18 hours ago
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    109k Monarchii

    @Asiasi hm... have you tried using other types of rotator or maybe limiting the angle?(as in, floppy speed with like idk 60° max angle?)

    19 hours ago
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    212 Asiasi

    @Monarchii yes, I did increase the massScale but still have the same problem. Maybe because the tracks are disconnected from the main tank.

    19 hours ago
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    109k Monarchii

    err... isn't rotator rigidity directly tied to massScale? like the larger it is the more rigid it is?

    20 hours ago