I am trying to make a supersonic plane that,
1. Can go supersonic
2. Can actually turn at low speeds
3. Doesn't pull hundreds of Gs at high speeds.
The stock control system doesn't reduce input at high speeds. This mean I can only have either too much turning performance at high speeds, or not enough turning performance at low speeds.
How does one solve this issue?
@OverlordPrime Thank you.
@BuildModifier it's a bit more complicated than that. I assume you are not familiar with it. For now you could try something like Pitch - PitchRate*0.001 in the elevator
@OverlordPrime Alright, how do I use it?
Ft