Profile image

SP2 badly needs a system to keep track of who died when.

51.6k Graingy  8 hours ago

People are constantly blowing each other up and it's impossible to find out who did it, especially when munitions are set off by another explosion from a different craft.

Eventually I resorted to just kicking everyone for a moment of peace, but clearly that isn't sustainable. Getting rid of the actually problematic players is a challenge.

  • Log in to leave a comment
  • Profile image
    8,689 Mrcooldude

    i wish i was apart of that

    an hour ago
  • Profile image
    51.6k Graingy

    @Boeing727200F It was a while though. I did some stuff and managed to ride the train what seemed like halfway around the island (before it derailed randomly) before anyone else appeared, not counting someone who showed up for a minute and then left.

    +1 7 hours ago
  • Profile image

    @Graingy ofc they show up AFTER I leave

    7 hours ago
  • Profile image
    51.6k Graingy

    @Boeing727200F They were lined up against a metaphorical wall soon after, don't worry.
    A while later HuskyDynamics and Yaris showed up. I was too busy chasing a train, though. Yaris left before I could fine them.

    +1 7 hours ago
  • Profile image

    Also I’m going to state this now but I will be working on modifying a couple trains (and finishing one) to be able to run on SP2 tracks

    7 hours ago
  • Profile image

    People kept blowing up my train to a point it just wasn’t worth pulling it out anymore. I don’t even know who was doing it ether

    7 hours ago