Special Weapon 1: High capacity Air to Air Missile (HCAA)
Fast-loading air-to-air missiles. Because numerous missiles can be loaded at once, they are effective when used alongside regular missiles.
Amount:
Base: 80
TWA level 1: 90
TWA level 2: 100
(Shown as LR-8S)
Special weapon 2: Guided Penetration Bomb (GBP)
Bombs that home in on a locked target. Designed to explode once they have penetrated the target's armor, they are potentially devastating.
Amount:
Base: 36
Hardpoint Expansion: 50
(Shown as GMk-400)
Special weapon 3: 4 Target Air-to-Ground Missile (4AGM)
Air-to-surface missiles that can lock onto up to four targets. Though effective against scattered targets, various obstacles can obstruct their blasts.
Amount:
Base: 44
TWA level 1: 56
TWA level 2: 64
(Shown as L-IR 5G)
@LanceEngelbertsSkyHeroes
Yeah
The L-IR 6M on the M-40 has that feature
The main missiles are multirole as to set the "function" and type in "MultiRole" in the XML editor to make like ace-combat-ish behaviour as it can lock on to both air-to-air and air-to-ground like my Forneus, Remora and Geopelia does.
@SchmooveBrain
@MetallicBeef6572