Note: Those Icon images are made and drawn by me, more will be made over the time if I'm free
Guns
- Vulcan: Very Common and Standard weapon for all planes
- Heavy Machine Gun: Slightly powerful and faster rapid-firing gun
- Cannon: Slow-firing Autocannon with more powerful damage
- Pulse Laser: Only for advanced futuristic planes, powerful rapid-firing laser gun
- Laser Cannon: One-shot destroy weapon only for large futuristic planes
- Neutron Beam: Suitable for starfighters, this acts as Vulcan
- Gauss/Vauss cannon: Rapid-firing gun with explosive rounds
- Fireblaster: Flamethrower weapon can set enemies on fire
Air to Air weapons
- XAAM (Advanced Air-to-Air Missiles): Locks up to 4 enemies
- QAAM (Quick-Maneuvering Air-to-Air Missiles): Suitable against highly-maneuverable aircrafts, this missile is more maneuverable
- SAAM (Semi-Active Air-to-Air Missile): Must stay on the driving circle for a successful attack after firing, miss when not in the driving circle
- SASM (Short-Range Aerial Suppression Air-to-Air Missiles): Acts as a MPBM but only for Aerial Targets
Air to Surface weapons
- UGB (Unguided Bomb): Very common and standard outboard weapon, suitable for bombers and attackers
- NPB (Napalm Bomb): Flamable bomb that creates a short trail of fire when contact
- FAEB (Fuel Air Explosive Bomb): Most powerful bomb filled with flamable fuel
- RKT or RCL (Rockets or Rocket Launcher): Fires an unguided projectile against ground/naval targets, suitable for Multiroles and Attackers
- LASM (Long-Range Air-to-Surface Missiles): Advanced long-ranged missile only targets surface targets like tanks or ships
- Ground Missile: A missile only aims at the ground
- Spread Bomb: Similar to FAEB, but can deal a big wide radius of explosion
- SFFS (Self-Forging Framents Submunitions) A fragment bomb deals a little wide radius of blast with fragments
- BMDS (Bomblet Dispenser): Homes and flies to the target and drops bomblets
- GPB (Guided-Penetration Bomb) Guided bomb with wings glides and destroys the enemies
- XASM (Advanced Air-to-Surfsce Missiles): Locks up to 4 enemies
- NTRL (Neutralizers): Used in some certain missions where you need to drop onto smokes contain harmful chemicals to prevent it's spread
Multirole Weapons
- STDM (Standard Missile): Very common and basic missile for all planes
- TLS (Tactical Laser System): Deadly laser can destroy enemies in one hit for a few seconds
- LSWM (Long-ranged Shockwave Missile): A multirole missile can destroys nearly all enemies, a superweapon
- MPBM (Multi-Purpose Burst Missiles): A homing missile that explodes into a huge ball of flame when contact
- Homing Laser: A laser that acts as a homing tracer and locks onto enemies
- OSL (Orbital Satellite Laser): Super weapon from outer space can deal a one shot hit, the worst nightmare for enemies
- Short-Ranged Missile: A short-ranged missile can deal more damage
- MIRV: Acts as missiles but fires 4
Defensives
- ECM (Electronic Countermeasures): Avoids you getting locked on by homing missiles, suitable for Jammers
- Flares: Common countermeasure to repel missiles
- Chaffs: Common countermeasure to repel missiles
- Stealth Cloak: Makes you invisible but you can't fire weapons
- Forcefield Shield: Protects your plane from taking damage for a few seconds
Bullet options for guns (Except lasers)
- Normal: Standard projectile
- Universal: Increased chance of setting enemies on fire or inflicting critical damage
- Pyro: High-explosive Incendiary bullets have maximum chance of setting enemies on fire
- Cyro: Nitrogen bullets have maximum chance of setting enemies frozen
- Piercer: Armor-piercing bullets have maximum chance of inflicting critical damage
- Framentative: Bullets explodes into fragments, has a chance of setting on fire and maximum chance of inflicting critical damage