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how p700 granit launched while underwater?

1,826 Fauziihsanfirdaus99  2 months ago

so guys, i have another remake build but this time is a oscar 2 submarine. So i need an advice, how does p700 granit can be launched underwater from a submarine? lmk in the comment

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    51.6k Graingy

    @dekanii Right.

    2 months ago
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    44.7k tetozz

    @Graingy it works after touching water, but at a certain depth ( i found it to be 16 m deep ) , it will make the missile disappear
    this applies to other weapons except for guns, cannons (that have a deeper depth limit) and rocket (didnt disappear even at extreme depth, i guess)

    +1 2 months ago
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    @B1BLancer okay thanks for the advice

    +1 2 months ago
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    79.9k B1

    Maybe change the force for detachers to push them out, make sure the missiles have disableAircraftCollisions set to true, and PartCollisionResponse set to None in XML. Then also in XML add a delay to the ignition of the missile by putting a new tab that says ignitionDelay, and whatever number you put is how many seconds it’s delayed for, maybe do 1.5 seconds.

    2 months ago
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    51.6k Graingy

    @dekanii yes, but I couldn’t remember in what sense. Checked after, apparently means it isn’t destroyed by water but will still disappear if too deep.

    2 months ago
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    44.7k tetozz

    @Graingy its self explanatory, it makes the missile waterproof

    2 months ago
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    @Graingy that's what I mean hehe

    2 months ago
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    51.6k Graingy

    @Fauziihsanfirdaus99 overload, not lord.

    2 months ago
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    @Randomplayer pressure air/steam

    2 months ago
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    @Graingy type waterproof=true on overlord

    2 months ago
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    51.6k Graingy

    @Randomplayer I believe there's a waterproof XML modifier, though I'm not sure exactly how it works or what it can/cannot do.

    2 months ago
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    16.5k Randomplayer

    like irl, or sp? irl they use pressurized ?something? to launch the missile out of the water, then once its out the boosters ignite, in sp weapons disappear when you go below a certain depth so you might want to make some sort of depth limiter

    2 months ago