Im building something rn thats way out of my league, which involves 3rd person aiming.
I want to use the control base for the movement on the Camera but i do not know how to code it, but ive looked at others and i wanted it to work like this one by PlanariaLab.
Anyone here knows how to do it?
I’m not exactly sure how planar is did it but you can put text fields out ahead of your build that light up only when ag(any) is active. Example : "{ActivationGroup1 ? "" : "<alpha=#10>"} for the color change
The stuff regarding camera movement and angles that correspond with rotators is beyond me. I’m glad to help tho
I’m assuming you know about the ability to have variables shown in text like "{IAS}<br>{TAS}"
I’m pretty decently bad at FT but I can help u with that if you need