So a time ago I posted my PBJ-1D Mitchell (navy B-25) and it has two turrets that works with AG/1 and AG/2 (with it's camera , but while checking it only one worked the upper turret (AG/1 + Cam1) and the other didn't (AG/2 + Cam2) even if activated the belly turret works with the upper camera and I need it to work with the lower one, can anyone help me fix that issue?
heres another plane that uses a single turret
TBF avenger
For a example, please someone help me, I had plans to make planes with more turrets, but if I can't fix it, I will have to cancel the project, and I don't want to cancel it
I had the same problem for my GBH-10 Kodiak one month ago, two machine guns were mounted one the sides and you control it by the camera. Only one would work because they used the same input/output. I ended up just using one to get out of using XML to fix it.
@SILVERPANZER thank you so much bro
And yes, if
wing gun
hasdisableAircraftCollisions
=True
, then the projectiles of this weapon will not cause damage.You can also activate the turrets without using AG1 and AG2, but with the help of a camera, just add CIWS1 to the activation group of the upper turret rotators, and CIWS2 to the lower one.
The problem is that the cameras have the same variable output, by installing both CameraX2 and CameraY2 rotators in the lower camera, it will work.
I fix this Ta/ plane