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Dogfight AI in this game is poopoo doodoo (basically BAD), so I'm looking for builds that turn it into a competent dogfighter (or atleast not a bad one).

6,158 Kikikokikomarumaru15000  13 days ago

So I pitted my (supposedly) AI F-15 with the same AI F-15. I made it so that the missiles are on a 10 second cooldown whenever the AI fires it. Problem is, the AI stops pressing down on the FireWeapons button, so the next missile is now useless, rendering themselves BRAINDEAD EASY KILLS.
. I thought up a solution where if the AI fighter locks onto another fighter, the missile will launch REGARDLESS of if it's pressing the FireWeapons button or not. But I will have to experiment with this another time, because I'm editing a video later.
Another problem is that the AI sometimes isn't really that aggressive in their maneuvers, whether it's by pointing their nose at you like a bloodthirsty dog, or moving the hell away from your Plane Shredder Gun 9000's kill zone like no tomorrow, or another thing, defending from Ballistic Missiles From Basically Outer Space (or BVR maneuvers), or in general just being so sluggish and lethargic. In like 7 to 10 BVR dogfights I've been in with the AI, I've managed to destroy the AI's fighter by just slinging missiles at it because it doesn't move away from my incoming mach 4 missiles while spamming flares at the same time. I've only managed to reduce it somewhat by forcing it to aggressively pitch up everytime it deploys countermeasures, but it's not enough.
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I just want to get destroyed by an AI fighter with the same specs as my fighter, which said AI is not some newbie noogie pilot, but Mihaly Archange on steroids and belkan crack. I just want to get dogwalked by those 2 drones from Ace Combat 7 every time. But I haven't been able to find an aircraft in this website that is able to provide me with hellish torture by a seething redditor with too much nukes in their arsenal yet. (Guyfolk's Pixy doesn't count, it's too simple.)
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Is there any craft in this website that attempts to fix up the AI's shortcomings (with Funky Trees and other things) and is an asskicking machine so that I can learn how to make AI more dangerous? Difficulty is not important. Answers will be appreciated!

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    Whills has a pretty competitive AI Flanker

    12 days ago
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    45.0k Graingy

    poopoo doodoo fard

    12 days ago
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    32.1k 32

    Droplet AI mode.

    12 days ago
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    58.6k SILVERPANZER

    The only option is to make AI based on FT, I used to do this for Hover Tanks, but it's different, and you could say that it also sucks pretty badly, since for ground combat you need to take into account every meter of ground space.

    13 days ago