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Race AI problems

6,468 Typhlosion130  8.2 years ago

For starters. why does the enemy AI start slightly in the air? it makes it have a rough landing and my one plane loses one of its engines on that. kinda dumb when you're trying to do testing. secondly. I'm doing testing again. for the tournament. and why is it that the AI can't take the 12th check point on ocean view speedway low instead of high? several designs some faster some slower. 90% of the time they take it high and try to adjust at the last second (like usual more on that later) and then they go straight into the ground because the point is feet above the ground. I feel this is a major flaw in the AI in how it tries to go at certain check points and if were doing to start AI plane controlled tournaments I feel we should fix this. there are many other examples for other maps but this is the best and most important example.

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    @JetstreamAeroEngineering Well again I"ve already lost this. the best thing I have to win this can't even come close to competing with that.

    8.2 years ago
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    @Typhlosion130 I have a series of planes made for the Ai to race. It takes some time and testing, but if you lean what the Ai likes you can do some crazy stuff.

    8.2 years ago
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    @JetstreamAeroEngineering well A: I"ve already lost this competition B: you must be really good and C: you must have fine tuned your design specifically for the AI

    8.2 years ago
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    @Typhlosion130 you can see it on Mondays live stream

    8.2 years ago
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    @Typhlosion130 yeah

    8.2 years ago
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    @JetstreamAeroEngineering you have a plane that can go 1000mph and then have hte AI make the turn at check point 12 on that map?

    8.2 years ago
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    @Typhlosion130 I managed to get it spot on, my plane can do that turn at over 1000 mph

    8.2 years ago
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    26.5k salvador3031

    @CarlosDanger13 make sure you read the whole description

    8.2 years ago
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    @salvador3031 ok

    8.2 years ago
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    26.5k salvador3031

    @CarlosDanger13 read the whole thing you dont have to make a certain thing it just has to complete the criteria.

    8.2 years ago
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    @salvador3031 do I have to make a boat plane?

    8.2 years ago
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    26.5k salvador3031

    @Typhlosion130 great point.

    8.2 years ago
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    @salvador3031 shark tooth: plane not as manuverable as the AI would like so it doesn't avoid the rock inbetween it and the check point.
    Trench run: plenty of turns being apprached at the wrong angle
    Bandit pass: same thing
    Dare devil is the only map I can say is almost free of this issue Only having it 1 ever like 20 tries on a few check points and hten the bride ones every so often being the worst but easily avoidable.
    I want these tournamates but hte AI needs to be improved if they are going to mean any thing in the future.

    8.2 years ago
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    26.5k salvador3031

    @CarlosDanger13 cool. you can try my challenge on sunday if you do your plane right you get 6 garrentte upvotes

    8.2 years ago
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    @salvador3031 I made a jet I'm using for the race

    8.2 years ago
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    26.5k salvador3031

    @Typhlosion130 yes they really need improvement.

    8.2 years ago
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    @salvador3031 that's not what I"m saying. what I"m saying is the AI is putting it into the ground not me. I could easily make the turn (not really I suck at flying my self but i could make it) but the AI just dives it into the ground. and there are a lot of other examples where the AI has holes in it.

    8.2 years ago
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    26.5k salvador3031

    @CarlosDanger13 you still have to make the vehicle but you are welcome

    8.2 years ago
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    26.5k salvador3031

    @Typhlosion130 i think of it as just don't m ake superfast planes but i have ran ocean like 100 times so i got used to it.

    8.2 years ago
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    @salvador3031 thanks

    8.2 years ago
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    @salvador3031 yea but at the same time I have yet to make a design that is nicely fast and maneuverable that can take checkpoint 12 on that map with the AI.

    8.2 years ago
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    26.5k salvador3031

    @Typhlosion130 hey it spits the modded guys which is what i like

    8.2 years ago
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    @salvador3031 My design is very solid. the problem is the AI decides to take a point high and then turn into the ground like an idiot.

    8.2 years ago
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    26.5k salvador3031

    @Typhlosion130 if your design is supper solid you can get both.

    8.2 years ago
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    @salvador3031 small turn radius is kinda a hard balance. especially when you need speed to get past the more straight parts easy.

    8.2 years ago
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