Q1: does ai actually use roll/yaw when on water, because I spawned in an ai ship that has a noticeable turn rate when used by me, but feels like not turn at all when is aggressive (except Normal).
Q2: Could ai use wing guns/minigun when in crit damage, I've tried it months for months, it's like when the critically made ai ship doesn't shoot guns when it has momentum/movement, but except for cannons.
Q3:why does ship spawn a few meters above water when the spawn point is directly over/under water, also spawned planes/vehicles
Is this a reason for if theres uneven ground, so the vehicles doesn't clip to the ground
Q4:kinda irrelevant, but is there a way to spawn the convoy on krakabloa to Wright airport?
I've seen some people have them in Wright airport, or is it a mod?
Poople probably won't even read ts so I'm just talking to myself now.
If you do thanks
Bye..
@X99STRIKER oh wait I didn't read it correctly, so it shows you an unfinished build not a finished build that bugged, lol I guess I'm dyslexic
@X99STRIKER Oh, I know.
Many years ago on my Mac I downloaded a set of XML modded fuselage (this was before Overload was stock) so I could built big things.
I never used them (I did this a lot).
However, they were eligible to be spawned by AI, so sometimes I'd be flying around and suddenly I see a GIANT set of increasingly large fuselages falling from the sky.
@Graingy
No seriously lmao
@X99STRIKER The giant cylinders of old
@BARREND120
Idk, it does it automatically
@X99STRIKER I think ik how to solve that, do you spawn your the ai whilst not pausing the game?
The game spawns my half finished planes all the time, I just watch as they fall into the water lol