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Realistic startup trijet.Showcasing overhead panel[WIP]

275 RGaming00  17 days ago

So....i already made RGA 131 with somewhat realistic startup.But now,i am taking my time to make a real realistic startup aircraft,specifically,a futuristic trijet with B737-800 cockpit style layout but some enhancements.I made digital displays for everything,Fuel temps,APU GEN AVAIL,Bat. Volts,and will add Hydraulic pump pressure label later on.Here is the overhead panel so far.(Shown:Image 1: Normal<br>Image 2:Bat. Volts display<br>Image 3:APU GEN AVAIL display

No switch is on

BAT. Volts 27.5V

APU GEN AVAIL

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    55.6k PlaneFlightX

    @RGaming00 There's probably a few SWL-120 features which are designed a certain way because of "future tech" too lol (was too lazy to code them)

    17 days ago
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    275 RGaming00

    @PlaneFlightX Oh yeah,that is a quantum-vibron OLED display which doesnt need any other external source for electricty(like batteries) because this bird is from the future

    17 days ago
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    55.6k PlaneFlightX

    @RGaming00 No problem! Also the text I was referring to is the info text in all images, which appears to still have emission (glow in the dark).

    17 days ago
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    275 RGaming00

    @PlaneFlightX Thank you for your suggestion! And yes,all labels(displays) wont display anything,that is, "" if no power is on,and the text you are seeing in the first image is just the label like irl aircrafts.It feels very good when an expert in this topic supports me.Thank you for your response!

    17 days ago
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    55.6k PlaneFlightX

    This seems pretty good so far! I would suggest making all lights turn off unless a power source is active, to truly give the impression of no electrical power. For labels, I have two labels, one with and one without emission, and use a tertiary selector to hide one or the other (simple example: {CePaLights = 0 ? "" : "ELECTRICS
    BAT 1 BAT 2
    ENG 1 ENG 2"})
    The expression would be CePaLights = 1 on the other, with the other code being the same.

    +1 17 days ago