So I'm trying to make a cool opening mechanism to open the canopy of my new plane but I can't code Funky Trees to save my life...
The idea is that 1 goes first and then 2 (after some delay) once AG1 is activated but once AG1 is deactivated, 2 should go first and 1 should be delayed before going.
Something like that if it makes any sense...
@HNL47 I just realized it's not entirely right. Phase 1 doesn't have a delay once AG1 is DEactivated.
I tried to put in a delay but my brain hurts at this point 😖
you're welcome
@HNL47 Oh ok! That makes sense. Thanks 😀
Sounds like custom landing gear to me.
A fairly simple one, that is.
There's already an answer which is probably way better than anything I could bring, though.
@HNL47 very smart way of doing that
First of all go to the variable setter and add the following variable:
"openedCanopy" and set it's value to
clamp(sum(0.3 * Activate1),0,1)
For 1:
Activate1
For 2:
openedCanopy > 0.6
@YarisHatchback I feel like you know most people on this website lmao
Who's the Funky Trees guy around 'ere