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With this treasure.

23.9k Axartar  1.1 years ago

Teaser number 3 here.

With juicier abs i guess


im slowly modelling it, with all the correct joint posturing etc etc. ive no idea how long its gonna take to make it move how I want it, but I do have a world cutting slash gun ready. I will probably have to touch it up a bunch, but we will see.

The back is now fully modelled. and im very happy with it overall, the chest and abs look better, still not perfect, i hope to smooth them out a little later, but for now its good. I did not realise how big mahoragas wing-eyes are, theyre absolutely huge so I need to alter that, I also need to go back and give him those insane neck muscles, and make his head tail angle further down and make it larger.

although. quick note. Mahoraga is not consistently shown especially when animated, his body changes drastically from one scene to next, and even when drawn details change, like how his eye wings are against his head. so im tryna find compromises between all sources too

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    37.2k P0LARIS

    @Axartar generally avoid steep bumps for body features like muscles I guess. Try to blend and adjust everything by manually editing the width and height values
    That sorta stuff

    +1 1.1 years ago
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    23.9k Axartar

    @IceCraftGaming any tips? i mean, they will smooth a bit if I fix their connections, but only so much yk

    +1 1.1 years ago
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    37.2k P0LARIS

    @Axartar understandable
    I'm also trying to make a character and in this game those are quite difficult to make lol

    1.1 years ago
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    @Axartar not sure. There are people who made mechs with it.

    1.1 years ago
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    23.9k Axartar

    @overlord5453 ah right, cheers, do you happen to know if it works well for leg joints?

    1.1 years ago
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    @Axartar yes, but i haven't tested them myself.

    1.1 years ago
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    Divine general MAHORAGA

    +1 1.1 years ago
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    23.9k Axartar

    @IceCraftGaming yeahhh, they didnt smooth very well, I will redo them for certain, for some reason I just cant get them right lol

    +1 1.1 years ago
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    23.9k Axartar

    also the face will be sculpted more soon, I gotta get in them cheekbones

    1.1 years ago
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    23.9k Axartar

    @overlord5453 @Pnut are they really? ill be honest I havent really played with them, but in fairness, using 3 types of rotators is going to work better when posing the world cutting slash positions

    1.1 years ago
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    @Pnut they are four in one. Piston, rotator, hinge and suspension.

    1.1 years ago
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    37.2k P0LARIS

    make the abs thicker so they can look more natural

    1.1 years ago
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    3,776 Pnut

    The body's abs might can be smoother? And I recommend the joystick base for the joints, they're pretty good & already has everything out of rotators and hinge

    +1 1.1 years ago
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    23.9k Axartar

    @126 @Pnut @MIGFOXHOUND31BSM26

    1.1 years ago
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    23.9k Axartar

    oh and I'll sort out the shoulder join when the arm is fully done

    1.1 years ago