Profile image

Slow acceleration with high top speed???

11.8k BYardley  one month ago

Hmm... I am currently making an aircraft and I want it to accelerate slowly with full throttle but I want it to have a top speed of 450+kmh, if you have any trick I'd like you to share it with me.
.

.
Also how can I lock an aircraft's top speed I know how to do it on land vehicles but not on aircrafts
.
Again any help would be appreciated

  • Log in to leave a comment
  • Profile image
    11.8k BYardley

    @LOGANP117andMAX thanks :)

    28 days ago
  • Profile image

    Congrats on 10k🥳

    +1 28 days ago
  • Profile image
    11.8k BYardley

    @TheMouse ohh thanks for letting me know

    one month ago
  • Profile image
    31.3k TheMouse

    It does not work on props as far as I know.

    +1 one month ago
  • Profile image
    11.8k BYardley

    @RCS10I am currently building a propeller aircraft does it work on propellers too?

    Also thanks for the help anyway I really appreciate it

    one month ago
  • Profile image
    441 RCS10

    Idk how to "lock" a top speed but more realistic acceleration isn't too hard as long as it's a jet. You'll want to xml mod the engine(s). go to the drop down and select engine. In the left column add "throttleResponse" and in the right column you can input a number to affect the spool time of that engine. for example a "throttleResponse" of 1 will be almost instantaneous while a smaller (further right of the decimal) will slow spool time. 0.04 is used on the Wasp. lower decimals will be slower yet. Now the trick to this is to stack multiple engines with different properties to get the exact performance you're looking for. I use one (or two or more symmetrically on multi-engine builds) for a certain throttle spectrum, then another with a faster throttleResponse for afterburning, for example. What isn't great is that the engines spool down as slow or fast as they spool up. To counter this, I use xml modded airbrakes for more realistic deceleration. For example, in the input for the airbrake I'll use Throttle<x and also stack multiple airbrakes for realistic deceleration. Hope this helps.

    +1 one month ago