updates when I feel like it
there's like 25 Ships and it's not everything is uploaded yet.
[ forum of what you need to know to know what i mean ]
(there's a lot of "random" words, go read me if you want to know what it means)
[ Battleships ]
[ HMS Inflexible (1876) ]
- Tier : Tier II
- Origin : Britain
- Era : 1870's
- Ship Type : Ironclad Battleship
- Ship Name : Inflexible
- Part Count : [249 parts]
- Performance Cost : [627pc]
- Date of Launch : (28/11/2023, 21:21)
- Buoyancy System : A-II

[ Build Specifications ]
- Standard Basic Hull B : 2p
- Standard Engine : 2p
- Standard Superstructure : 3p
- Standard Deck Details : 3p
- Prop Lifeboats W. associated cranes : 4p
- Deck Torpedo Boats : 3p
- Full Masts : 2p
- Standard Turret A : 3p
- A-II system(6FA-2WA) : 5p + 5p
total : 32 development points
enjoyment : 9 out of 10
notes : Inflexible is the first Ironclad-era ship I've ever built, although arguably the Maineroon(which is an Aerial Armoured Cruiser) is the first one also, but the first official Ironclad ship I made is the HMS Inflexible, it came out rather nice and smooth too for a ship that is vastly different in design than what I usually tackle.
[ Light Cruisers ]
[ USS Chester (CL-1/CS-1) ]
- Tier : Tier II
- Origin : USA
- Era : 1900's
- Ship Class : Chester-Class
- Ship Type : Light Cruiser
- Ship Name : Chester
- Part Count : [194 parts]
- Performance Cost : [608pc]
- Date of Launch : (01/12/2023, 16:51)
- Buoyancy System : A-II

[ Build Specifications ]
- Standard Basic Hull B : 2p
- Standard Engine : 2p
- Standard Superstructure : 2p
- Standard Deck Details : 2p
- Prop Funnels : 2p
- Prop Guns : 3p
- Working Spotlights : 2p
- A-II system(6FA-2WA) : 5p + 5p
total : 25 development points
enjoyment : 9 out of 10
notes : I enjoy making this one while reminiscing about the ship that I had somewhat made which is a combination of the Chester and Gloucester Cruisers, this Chester is very fun to build and see it take shape into a real sailing ship, which my design didn't get the chance to, quite sadly.
[ Destroyers ]
[ TSS Willefens ]
- Tier : Tier II
- Origin : Trans-Southernia
- Era : Interwar(1920's-30's)
- Ship Class : Neuville-class
- Ship Type : Destroyer
- Ship Name : Willefens
- Part Count : [143 parts]
- Performance Cost : [508pc]
- Date of Launch : (27/11/2023, 15:45)
- Buoyancy System : A-II

[ Build Specifications ]
- Standard Basic Hull A : 2p
- Standard Engine : 2p
- Standard Superstructure : 2p
- Prop Guns : 3p
- Basic Detailing : 1p
- Chasing Rudder : 4p
- AI-launched Destroyer Torpedo System : 7p
- A-II system(4FA-2WA) external and internals : 4p + 5p
total : 30 development points
enjoyment : 6 out of 10
notes : although it is somewhat decent, it is rather… bland; the torpedoes work somewhat fine, and it is somewhat historically correct with the engagement range albeit it is practically point blank which… is not historically correct, thus “somewhat”, the historically correct part is the point-blank Torpedo spread part… I think.
[ Frigates/Corvettes ]
[ HMCS Snowberry (K-166) ]
- Tier : Tier II
- Origin : Canada
- Era : WWII
- Ship Class : Flower-class
- Ship Type : Corvette
- Ship Name : Snowberry (K-166)
- Part Count : [223 parts]
- Performance Cost : [552pc]
- Date of Launch : (18/11/2023, 23:28)
- Buoyancy System : A-I

[ Build Specifications ]
- Camouflage-cut Standard Hull A : 5p
- Standard Superstructure : 3p
- Prop Shielded Gun : 2p
- Prop Medium-caliber AA : 2p
- Depth Charge Projector : 2p
- Depth Charge Rails : 2p
- Funnel, Small AA, and minor details : 2p
- Standard Engine : 2p
- A-I system(3FA-2WA) : 4p
total : 24 development points
satisfaction : 9 out of 10
notes : the smooth camouflaged hull comes out very nice looking, the target is a stripped down version of the actual full-fledged anti-submarine HMCS Snowberry that I made, which despite being rather somewhat insultingly simple, is actually one of the more satisfactory ships that i ever made, coupled with a working simple cannon-based ASW armaments that I researched myself and successfully sinking the previous target submarine the Evangelista Torriceli, it is just… [ yae squish ] worthy.
[ Submarines ]
[ RM Evangelista Torriceli ]
- Tier : Tier II
- Origin : Italy
- Era : WWII
- Ship Class : Archimede-class
- Ship Type : Submarine
- Ship Name : Evangelista Torriceli
- Part Count : [172 parts]
- Performance Cost :[648pc]
- Date Of Launch : (18/11/2023, 23:32)
- Buoyancy System : A-0

[ Build Specifications ]
- Standard Basic Hull B + FS-A : 2p + 2p
- Basic Superstructure : 2p
- Submarine Engine : 1p
- Submarine Depth System : 3p
- AI-Deployed Torpedoes : 2p
- Prop Deck Guns : 2p
- Chasing Rudder : 4p
total : 18 development points
enjoyment : 9 out of 10
notes : an early, but very successful proof-of-concept for a special AI-capable Submarine; if a target is spotted, she will dive to periscope depth and when a hostile target gets closer, she the will dive deeper and turn off her engine to hide herself, improvements could be made in hindsight such as gradual firing of torpedoes rather than an aggressive spread so as to engage from further distances, but from Torriceli’s actual engagement range, its somewhat.. realistic? hm.
[ Type VIIC ]
- Tier : Tier III
- Origin : Germany
- Era : WWII
- Ship Class : U-Boat Type-VIIC
- Ship Type : Submarine
- Part Count : [95 parts]
- Performance Cost : [422pc]
- Date of Launch : (15/12/2023, 15:30)
- Buoyancy System : A-IV-0

[ Build Specifications ]
- Conversion from ASAP : 1p
- Standard Hull A : 2p
- Standard Engine : 2p
- Basic Superstructure : 1p
- Basic Detailing : 2p
- Prop Gun : 1p
- Submarine Depth System : 2p
- AI-Deployed Torpedoes : 2p
- Chasing Rudder : 4p
- Experimental Working AI-capable Cannon : 4p
- A-IV-0 : 3p
total : 24 development points
enjoyment : 9 out of 10
notes : kinda fun to see a conversion work wonders, was kinda disappointed at first but eventually ended up liking her more than i should, cute sub!
[ Type-094A/Jin-class ]
- Tier : Tier II(i wanna put it lower but it is saved by the fact that it's a ballistic missile submarine, lucky bashard.)
- Origin : China
- Era : 2000's
- Ship Class : Type-094A
- Ship Type : Nuclear Ballistic Missile Submarine
- Part Count : [135 parts]
- Performance Cost : [744pc]
- Date of Launch : (15/12/2023, 20:22)
- Buoyancy System : A-0

[ Build Specifications ]
- Conversion from ASAP : 1p
- Standard Hull A : 2p
- Standard Engine : 2p
- Basic Superstructure : 1p
- Submarine Depth System : 2p
- JL-2 SLBM : 3p
total : 11 development points
enjoyment : 1.9 out of 10
notes : awful, even awfuller than Kormoran which I made fun of often, hell, KORMORAN IS TWICE EVEN THRICE BETTER THAN WHATEVER THIS IS.
[ RF Kursk (K-141) ]
- Tier : Tier III
- Origin : Russia
- Era : 1990's
- Ship Class : Oscar-II
- Ship Type : Nuclear Guided Missile Submarine
- Ship Name : Kursk
- Part Count : [61 parts]
- Performance Cost : [620pc]
- Date of Launch : (16/12/2023, 21:45)
- Buoyancy System : A-0

[ Build Specifications ]
- Conversion from ASAP : 1p
- Standard Hull A : 2p
- Standard Engine : 2p
- Basic Superstructure : 1p
- Submarine Depth System : 2p
- Missile Trapdoor : 2p
- 12x Missiles : 2p
- Chasing Rudder : 4p
total : 18 development points
enjoyment : 8 out of 10
notes : satisfaction guaranteed, a good missile platform for testing resistance against explosives, performs kinda pog too.
[ USS Connecticut ]
- Tier : Tier III
- Origin : USA
- Era : 1980s-90s
- Ship Class : Seawolf-class
- Ship Type : Nuclear Attack Submarine
- Ship Name : Connecticut
- Part Count : [51 parts]
- Performance Cost : [417pc]
- Date of Launch : (17/12/2023, 19:33)
- Buoyancy System : A-0

[ Build Specifications ]
- Conversion from ASAP : 1p
- Standard Hull A : 2p
- Standard Engine : 2p
- Basic Superstructure : 1p
- Submarine Depth System : 2p
- AI-Deployed Torpedoes : 2p
- Chasing Rudder : 4p
- 4x Missile : 1p
total : 15 development points
enjoyment : 7 out of 10
notes : kind of good, but not really.. RF Kursk still tops her for usefulness.
[ USS Holland VI ]
- Tier : Tier II
- Origin : USA
- Era : 1900's
- Ship Type : Submarine
- Ship Name : Holland (SS-1, Holland VI)
- Part Count : [99 parts]
- Performance Cost : [399pc]
- Date of Launch : (18/12/2023, 22:37)
- Buoyancy System : A-0

[ Build Specifications ]
- Standard Hull A No.2 : 2p
- Standard Engine : 2p
- Basic Superstructure : 1p
- Submarine Depth System : 2p
- AI-Deployed Torpedoes : 2p
- Torpedo Trapdoor : 2p
- Dynamite Gun + Trapdoor : 3p
- Chasing Rudder : 4p
total : 18 development points
enjoyment : 8 out of 10
notes : kinda pog, smooth hull with glorious black n' white paint tops it's aesthetics score compared to all submarine I've made(excluding Torriceli, she's higher in aesthetics than Holland), slow, but fun to see around, especially her comical dynamite Gun, hilarious, 10/10 funni points
[ Torpedo Boats/Gunboats/Missile Boats ]
[ TSS MB-111 ]
- Tier : Tier II
- Origin : Trans-Southernia
- Era : WWII
- Ship Class : Elkan-class
- Ship Type : Torpedo Boat
- Ship Name : MB-111
- Part Count : [97 parts]
- Performance Cost : [337pc]
- Date of Launch : (06/11/2023, 23:42)
- Buoyancy System : A-0

[ Build Specifications ]
- Standard Basic Hull A: 1p
- Basic Superstructure : 1p
- AI-Deployed Torpedoes : 2p
- Chasing Rudder(old) : 2p
- Basic Detail : 2p
- Working MG : 2p
- Standard Engine : 2p
total : 12 development points
enjoyment : 8 out of 10
notes : early-gen target, doesn't have any A-I nor A-II system.
[ IJN Shinyo Type-1(Navy) ]
- Tier : Tier I
- Origin : Japan
- Era : WWII
- Ship Class : Shinyo-class Type-1(Navy)
- Ship Type : Kamikaze Motor Boat
- Part Count : [52 parts]
- Performance Cost : [194pc]
- Date of Launch : (09/11/2023, 10:26)
- Buoyancy System : A-I

[ Build Specifications ]
- Standard Basic Hull A : 1p
- Basic Superstructure : 1p
- Decorational Rocket Rack : 2p
- Chasing Rudder(old) : 2p
- Piston-based Impact Cycle Trigger : 1p
- Standard Engine : 2p
- A-I system(2FA-2WA) : 1p
total : 10 development points
enjoyment : 6 out of 10
notes : early A-I system target so it is still very unrefined, it is also small, so the A-I system doesn't work as well unless the target is a little armed gunboat, preferably not small too, Shinyo sometimes just swerves.. and it's also relatively slow.
[ Arnmrik-class ]
- Tier : Tier II
- Origin : Sovkremnyia
- Era : 60's
- Ship Class : Arnmrik-class
- Ship Type : Missile Boat
- Part Count : [86 parts]
- Performance Cost : [406pc]
- Date of Launch : (21/11/2023, 21:40)
- Buoyancy System : A-I

[ Build Specifications ]
- Standard Basic Hull A : 2p
- Standard Superstructure : 2p
- Mast w. Associated Equipments : 3p
- Chasing Rudder : 4p
- AI-Deployed Torpedoes : 2p
- Prop Deck Gun : 2p
- Missile Launchers w. Missiles : 3p
- Standard Engine : 2p
- A-I system(3FA-2WA) : 4p
total : 24 development points
enjoyment : 8 out of 10
notes: it holds a very special place in my line of battle, although somewhat unremarkable, it is also the first proof-of-concept for an AI-capable Missile Boat, not actually the first one sure, but certainly the first one with an intentional directional targeting, no fancy VLS, just a few conspicuous boxes on a ship
[ Elco 80ft (Late) ]
- Tier : Tier III
- Origin : USA
- Era : WWII
- Ship Class : Elco-class(Late)
- Ship Type : Torpedo Boat
- Part Count : [87 parts]
- Performance Cost : [319pc]
- Date of Launch : (23/11/2023, 21:38)
- Buoyancy System : A-I

[ Build Specifications ]
- Standard Basic Hull A + FS-A : 1p + 2p
- Standard Engine : 2p
- Prop AA Guns(37mm, 20mm, 2x Twin .50, 40mm) : 1p + 1p + 2p + 1p
- Chasing Rudder : 4p
- AI-Deployed Torpedoes : 2p
- A-I system(3FA-1WA) : 3p
total : 19 development points
enjoyment : 7 out of 10
notes : although detail-wise and armaments it is more better than the Elkan-class, it is actually less accurate in terms of dropping the torps into water and hitting, which in hindsight, is actually caused by a faulty code on the rudder, however, it is dropping twice the torpedoes and on a wider spread so it is more interesting for actually… torpedobeating
[ Elco 80ft (Early) ]
- Tier : Tier III
- Origin : USA
- Era : WWII
- Ship Class : Elco-class(Early)
- Ship Type : Torpedo Boat
- Part Count : [76 parts]
- Performance Cost : [293pc]
- Date of Launch : (24/11/2023, 21:25)
- Buoyancy System : A-I

[ Build Specifications ]
- Standard Basic Hull A + FS-A : 1p + 2p
- Standard Engine : 2p
- Prop AA Guns(20mm, 2x Twin .50) : 1p + 2p
- Chasing Rudder : 4p
- AI-Deployed Torpedoes : 2p
- A-I system(3FA-1WA) : 3p
total : 17 development points
enjoyment : 7 out of 10
notes : although detail-wise and armaments it is more better than the Elkan-class, it is actually less accurate in terms of launching the torps into water and hitting, which in hindsight, is actually caused by a faulty code on the rudder, however, it is dropping twice the torpedoes and on a wider spread so it is more interesting for actually… torpedobeating.
[ KNM Hauk (P986) ]
- Tier : Tier II
- Origin : Norway
- Era : 70's
- Ship Class : Hauk-class
- Ship Type : Missile Boat
- Ship Name Hauk (P986)
- Part Count : [118 parts]
- Performance Cost : [555pc]
- Date of Launch : ( 25/11/2023, 19:35)
- Buoyancy System : A-I

[ Build Specifications ]
- Standard Basic Hull A : 2p
- Standard Superstructure : 2p
-Prop Gun : 2p - AI-Deployed Torpedoes : 2p
- Reused Mast w. Equipments : 1p
- Somewhat Working Mistral MANPADS : 2p(+research)
- Chasing Rudder : 4p
- A-I system(4FA-1WA) : 3p
- Missile Launchers w. Missiles : 3p
- Standard Engine : 2p
total : 23 development points
enjoyment : 6 out of 10
notes : like the situation of the Elco, I initially thought I will like this one more, but it's actually the opposite, it feels less impressive that it should have been and the Arnmrik just feels more… suitable for daily use, partly also because I use the Kielbasa-II Missiles as a baseline strength against explosives.
[ ORP Komendant Pilsudski ]
- Tier : Tier I
- Origin : Finland, then Poland
- Era : Post-WWI
- Ship Class : Filin-class
- Ship Type : Guard Ship/Gunboat
- Part Count : [66 parts]
- Performance Cost : [309pc]
- Date of Launch : (01/12/2023, 22:48)
- Buoyancy System : A-III-B

[ Build Specifications ]
- Standard Basic Hull C : 2p
- Standard Engine : 2p
- Basic Superstructure : 1p
- Prop Boats W. Cranes : 2p
- Prop Guns : 2p
- Glass Railings : 2p
- A-I system(3FA-1WA) : 3p
total : 14 development points
enjoyment : 7 out of 10
notes : it is unexpectedly simple and also large, what it ended up is basically a large, slow, and undetailed piece of junk which I didn't even know why I made her, it doesn't even have a remotely interesting history except for transferring between Poland and then raised by Nazi Germany after she was scuttled, which should I remind you, she is old af, but i guess being Germany, you don't really have any fancy choices huh? that's not derogatory, that's a fact, and the fact is that you took a gunboat that is in service under the Poland Navy that had sank and raised it, and that is a fact.. but hey, it's a special case i’d assume.. and I'm not interested on it enough to rank it higher than T1, however, it did serve other purposes in my navy… and she is the one who is responsible for developing the A-III system, good.
[ Tanker/Cargo/Troopships/
Hospital/Liners ]
[ Liberty Ship ]
- Tier : Tier II
- Origin : USA
- Era : WWII
- Ship Class : Liberty-class
- Ship Type : Cargo Ship
- Part Count : [98 parts]
- Performance Cost : [251pc]
- Date of Launch : (20/11/2023, 22:42)
- Buoyancy System : A-I

[ Build Specifications ]
- Standard Basic Hull B : 2p
- Standard Superstructure : 3p
- Crane Superstructures : 3p
- Empty AA Mounts : 2p
- Standard Engine : 2p
- A-I system(3FA-2WA) : 4p
total : 16 development points
satisfaction : 8 out of 10
notes : very satisfactory, in hindsight, a rather weak ship for something that has an A-I system implemented, it is however also the tail-end of the early A-I system, most of the ship's after this has a better implemented A-I system for them, with that out of the way, it is a very aestheticc ship
[ Repair/Tenders/Auxiliary ]
[ IJN Akashi ]
- Tier : Tier III
- Origin : Japan
- Era : WWII
- Ship Class : Akashi-class
- Ship Type : Repair Ship
- Ship Name : Akashi
- Part Count : [152 parts]
- Performance Cost : [382pc]
- Date of Launch : (22/11/2023, 23:25)
- Buoyancy System : A-II

[ Build Specifications ]
- Standard Basic Hull A : 2p
- Sectioned Deck Colours : 1p
- A-II system(4FA-2WA) externals and internals : 5p + 4p
- Standard Superstructure : 2p
- Crane Superstructures : 4p
- Prop Deck Guns : 2p
- Standard Engine : 2p
- Prop Boats : 2p
total : 24 development points
enjoyment : 9 out of 10
notes : the first ship that truly implemented the A-II system, unlike the previous A-I system, the A-II are significantly stronger against explosives, Akashi in particular are quite strong, although in hindsight(again), it is actually overall weaker than that of a proper A-II destroyers, only having 4FA sections instead of 6FA which it should have, and having a somewhat low health pool that in theory, should only be able to tank as much as 53x 8.8cm shells OVERALL, in another theory, destroying the front half should be enough to sink it so cut the shells needed to 26-27x 8.8cm, nevertheless, for the first true A-II ship, it is satisfactory.
[ MN Commandant Teste ]
- Tier : Tier III
- Origin : France
- Era : Interwar
- Ship Type : Seaplane Tender
- Ship Name : Commandant Teste
- Part Count : [388 parts]
- Performance Cost : [1092pc]
- Date of Launch : (07/12/2023, 17:25)
- Buoyancy System : A-III-A

[ Build Specifications ]
- Standard Basic Hull A + FS-A : 4p + 3p
- Outer Hull Detail : 3p
- Standard Engine : 2p
- Standard Superstructure : 5p
- Standard Detailing : 3p
- 12x Prop Guns : 3p
- 2x Full Masts + Funnel Structure : 2p + 2p
- Prop Cranes : 2p
- 2x [MSL_PLANES] Latecoere 298 : 4p
- 4x Prop Catapult : 2p
- A-III-A System(6FA-2WA) : 5p + 5p + 1p
total : 46 development points
enjoyment : 9 out of 10
notes : although somewhat delayed up until a day after the deadline(among all other stuff, such as GGZ, which is a story on its own), the Commandant Teste came out both great and very satisfying overall, just really makes me happy that the planes also work somewhat well, barring the fact that it's actually a missile and so it's a bit stiff in some part but it is a great way to test manual AA among all other things I suppose.
[ DKM Kormoran (HSK-8/Schiff-41/
Raider-G ]
- Tier : Tier II
- Origin : Germany
- Era : WWII
- Ship Type : Auxiliary Cruiser
- Ship Name : Kormoran
- Part Count : [288 parts]
- Performance Cost : [1064pc]
- Date of Launch : (14/12/2023, 14:11)
- Buoyancy System : A-III-A

[ Build Specifications ]
- Conversion from ASAP : 4p
- Standard Hull A No.2 : 4p
- Standard Engine : 2p
- Standard Superstructure : 3p
- Standard Detailing : 2p
- Hidden Prop Guns : 7p
- Prop Cranes : 2p
- A-III-A System(6FA-2WA) : 6p + 4p + 2p
total : 36 development points
enjoyment : 4 out of 10
notes : fwck this Kormoran, from the headache if converting every piece to A-II system up to the reconnection problems and boring details for a less than mediocre ship that looks so bland that SP’s oceanwater has more flavour than her, credit where it's due though, she is somewhat cool in nature with her hidden guns, but my point still stands... okay fine, SHE'S DAMN COOL ALRIGHT BUT I HAD A HEADACHE BECAUSE OF HER!
@Monarchii decompression sickness does funny things to text strings
I d o n t w a n n a b e r e p u l s e
@Graingy p l e a s e d o n t s a l v a g e
@Monarchii Your final resting place will be known
@Graingy h e l p b u o y me
@Monarchii hi
@Graingy I'm literally under the water
@Monarchii Oh hello Monarchii
@Graingy biggest understatement
@Monarchii wet
@Graingy accidentally landing on a submerging Alicorn is a thing I've done
@Monarchii I see...
@Graingy yeah, among various ships I've made includes the Three Yamato Sisters, my beloved Warspite, and the disproportionately large Alicorn from ace combat.
@Monarchii Oh snap. Your old account, you mean?
@Graingy I guess? I mean before this series I made like, 30+ other target ship, so thats like, a lot
@Monarchii Was that your prior domain?
@Graingy I mean, I am iconic... in the way that I am probably the only few people here making target ships.. the other one is Miss E
ngl curious how 929 identified you instantly.
@Monarchii Indeed, the rambling is a powerful tool, we both know.
@Graingy if it helps, I got boosted cause quantity and babbleity(is that even a word.. IT IS NOW!! said by every linguists.)
"Hm. A bronze rank, My, they look ambitious, heh."
1.8 years later
"Oh."
are all these ww1 ships?
@Monarchii frfr
@Jaspy190 SP waters are weird
@Monarchii If only cockpits could be locked onto up to 20ft below, or something like that