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Jundroo Updates

28.9k Majakalona  5 months ago
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    12.7k Randomplayer

    @Majakalona oh

    5 months ago
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    28.9k Majakalona

    @Randomplayer only counting the ones on jundroo.com

    5 months ago
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    12.7k Randomplayer

    How about simple affects?

    +1 5 months ago
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    23.2k Graingy

    @32 Aahhh I see. X is such a useless letter.

    +1 5 months ago
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    28.0k 32

    @Graingy basically the whole User Experience.

    +1 5 months ago
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    23.2k Graingy

    @32 UX?

    +1 5 months ago
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    28.0k 32

    @Graingy you’re not wrong. Very few Windows UX designs have aged well.

    +2 5 months ago
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    23.2k Graingy

    @32 Windows 7: Everything is fkcing shiny

    +1 5 months ago
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    28.0k 32

    @Graingy well that is true but keep in mind it did come out in 2015, so the game definitely doesn't look good by today's standards, but it was fine for back then. Especially with UI design and stuff, J:NO's is a bit of a visual atrocity, while KSP is pretty much just Windows 7 nostalgia.

    +2 5 months ago
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    23.2k Graingy

    @32 There is no such thing as polish in KSP lol
    though tbh for ages mine has had these really blurry textures. Newer parts and textures are better, but still not very good.
    But like seriously everything is a smudge. Doesn't give the best impression

    +1 5 months ago
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    28.0k 32

    @Graingy I would say overall, KSP feels a bit more finished and polished albeit old and outdated, while J:NO's graphics and overall design are better but a bit rough around the edges.

    +2 5 months ago
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    28.0k 32

    @Graingy yeah it was a typo, I meant J:NO

    +2 5 months ago
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    23.2k Graingy

    @32 Sorry, are you saying rockets are rigid in KSP or Juno?
    Because they most definitely are not rigid in KSP, unless you're a shameless user of autostrut (like myself lol)

    +1 5 months ago
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    28.0k 32

    @Graingy yeah Juno has a whole career mode with tech tree paths for both space exploration and in-atmosphere stuff like cars and planes. The controls are way better, you have the option to line up exactly the heading you want to go to and your rocket will do it, unlike in KSP where tapping the "W" button once will send you into a death spin that will do irreparable damage to your pilot. In KSP yeah the rockets are rigid, which I don't personally care about but it could be nice for some people I guess.

    +2 5 months ago
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    23.2k Graingy

    @32 Never played it, but I don't think I could go without KSP's character.
    Does Juno have a science/tech tree mode?
    I've heard rockets are completely rigid in the game, which sounds like both a blessing and a curse.

    +1 5 months ago
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    28.0k 32

    @Graingy and J:NO is actually better than ksp imo

    +1 5 months ago
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    23.2k Graingy

    Once got a random encounter with the mercury analogue (Smercury?) and tried burning radial in I think to enter orbit. Of course, that never would have worked.

    +1 5 months ago
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    23.2k Graingy

    I learned jack in SimpleRockets

    +1 5 months ago
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    23.2k Graingy

    @32 I got like 30 or something
    Amazing how even being 3D KSP is just so much easier

    +1 5 months ago
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    28.0k 32

    @Graingy I played for about an hour. It was mildly entertaining.

    +2 5 months ago
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    23.2k Graingy

    I bought simplerockets on Mac, probably before I got KSP
    That was a complete waste of money.

    +1 5 months ago
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    23.2k Graingy

    ppffft

    +1 5 months ago
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    28.9k Majakalona

    @Sm10684 mostly just talking about the stuff here
    on the main page
    exept for SPVR

    5 months ago
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    48.3k Sm10684

    Simple physics is at the bottom of the Mariana Trench

    +9 5 months ago
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    28.9k Majakalona

    @TheOfficalMarylander wait till you see the SR Updates!

    5 months ago
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