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Parachute Funky Trees Bug

1,764 CallsignGizmo  7 months ago

You can change the input of a parachute once with Funky Trees, then you must place another one to put in a different or updated code.
This makes ejection seats highly difficult to use.
Another issue is that you can’t use variables, only action groups. For example:
clamp01(floor(smooth(Activate2, 1)))
But if I try to replace Activate2 with say Eject and have Eject a variable, like this: clamp01(floor(smooth(Eject, 1))), it won’t work
The variable works, as it gives inputs to detachers and they work fine.