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Rolling speeds up my aircraft uncontrollably.

5,850 FarrowTECH  1.4 years ago

first off, I'm building this plane on Android currently. I have not tested the current model of my build on PC and I'm working to make the same function on all platforms.

I basically finished the body of the plane I'm building and currently am going about swapping the wings with built in control surfaces for tossing a fixed wing into the flap of my custom wings. The problem I'm experiencing is that rolling the aircraft will make it speed up considerably, a single full rotation can increase the speed by 50mph and this will keep speeding up until the plane tears itself apart.

I thought it was the hinge being weak and torsion was spreading the plane out, so I swapped the hinge for a rotator and it does the same.

So then, I thought that the wing itself was not stable in the control surface. So I braced it inside the part by adding more connections to it, still does the same.

Eventually however, I figured it might just be the physics. I already know that In slow motion the physics engine has more time to compute. And sure enough it works fine in slow motion.

Does anyone have a build that uses wings in the control surfaces that doesn't do this, and can somebody test out my plane (which I'll share a link to) and see if they can fix the roll issue?

Also, the main reason I want the wing to be in the control surface is that it gives a more realistic and intuitive flight experience. I fit
clamp(Roll*smooth(clamp01(GForce<9),0.5),-1,1)
Onto the rotator for the custom control surface but if I can do the same to the stock wing's built in control surface it is also possible that I don't have to have the wing in the custom surface at all.

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    6,220 11qazxc

    I fit (...) Onto the rotator for the custom control surface but if I can do the same to the stock wing's built in control surface ...

    .

    FT works (example) in control surfaces (inputId xml property).

    1.4 years ago
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    5,850 FarrowTECH

    @11qazxc oh no I got that part, the second part is what I'm curious about.

    1.4 years ago
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    6,220 11qazxc

    An example is auto-rotating heli, it gets energy from airflow and uses it to produce thrust. Perhaps your craft works same way, but thrust in this case is more than drag.

    +1 1.4 years ago
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    5,850 FarrowTECH

    @11qazxc sorry I didn't really get what you explained there. Do you have an example?
    I've never had this happen to my other aircraft and it seems like every other creator hear hasn't had this problem.

    1.4 years ago
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    6,220 11qazxc

    Congrats on inventing propeller.
    FT works in control surface (inputId xml property iirc).

    1.4 years ago