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How do you make a missile’s engine start late

6,863 CooperFilms001  1.8 years ago

I’m working on a different plane and I want the missile to have a delayed engine start, if anyone could help that would be amazing

Btw, the missile is a cleaver

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    @Coop09814 fair enough, and no worries

    1.8 years ago
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    But thanks anyways! @AgentDash423

    1.8 years ago
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    @AgentDash423 I know most of that stuff, I read a forum about it. But it didn’t say anything about the ignition delay thing

    1.8 years ago
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    @Coop09814 this is the link for the video https://youtu.be/FUMG03ftAkM

    1.8 years ago
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    @Coop09814 no worries, you can also change the speed, range and locktime. (Don't know if you know) But to set the minimum range, in the missile settings you need to add a setting with the name of "minRange" and the value is the distance in meters, likewise with the max range but instead of "minRange", it's "maxRange". The speed is "maxSpeed" in the name part and the value is how fast you want the missile to go. And lock time is "lockTime" in the name part, and the value is how long in seconds you want it to take. There is a video on YouTube of how to make custom missiles and the person who made the video has a list of every missile settings

    1.8 years ago
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    Thanks @AgentDash423 and @rexzion

    +1 1.8 years ago
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    If you go into the missile settings, you should be able to add a new missile setting. on that setting, type in "ignitionDelay" and the variable is the amount of seconds

    +1 1.8 years ago
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    42.8k rexzion

    ignitionDelay attribute in seconds

    +1 1.8 years ago