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Funky trees inputs for IncomingLocking and IncomingLocked?

521 FolfAlpine  2.0 years ago

As far as I know, the game currently has no feature for this. So I think it could add another layer of realism if people could make stuff do things when there is an incoming enemy lock and/or missile. It would just be cool, and somewhat useful.

More trivial, but I think there should be a way to disable the boxes surrounding targeted aircraft if there is not, in case you want to use radars you have build in the craft, as well as being able to disable the "warning" and "LOCKED" dialogue and sounds at the top of the screen
Again, I know these are trivial, but I think it would make making realistic craft just a tad more realistic
And if any of these features already exist, I would like to know.
Thank you for coming to my SP forum post.