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Gyro gunsight with label

2,035 WojakArgento  2.4 years ago

Hello people, hope you all are having a nice day. I would like to request to anyone who has knowledge about FT if they could make for me a gyro gunsight (https://en.m.wikipedia.org/wiki/Gyro_gunsight) with the new label part. I’m going to use it for planes made before HUD was a thing and I lack the expertise and knowledge to make it. If possible I would like the reticle to be like this

https://www.ibiblio.org/hyperwar/USN/ref/AirGunnery/imgMark18/pS54-1.jpg

All I can offer for this is an upvote and the best wishes to your life, have a beautiful day and see you soon!

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    100k GuyFolk

    @GorillaGuerrilla
    That not how sight work, it should be able to aim with SP HUD turned off.
    Also, muzzle velocity is in fact not an output variable but you can use overload mod to view it's xml to see and/or change muzzle velocity.

    +1 2.1 years ago
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    @GuyFolk @WojakArgento i have seen a good gyro sight u requested somewhere on sp on a yak-3, and a perfect one on a spitfire. u might want to look up one of those decently build spitfire to find it. meanwhile i made a "half" FUNNEL SIGHT for myself if u are interested here with just 3 lines of code (i probably got lazy). it works quite well with the camera reticle, just use the "grappy hands" on the sight and try to catch the target lead (+) given to you by SP with those hands. unfortunately the guns on SP do not provide an output variable from the gun's muzzle velocity otherwise i could've probably code it to become accurate with most guns, given the builder copy my variable table. i might probably upgrade it later so it reads the target distance and light up the correct hand to use to grab the reticle with.

    2.1 years ago
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    100k GuyFolk

    @WojakArgento
    Yes.
    That's how they do the target box before this label is a thing.

    2.4 years ago
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    2,035 WojakArgento

    @GuyFolk
    Thank you for the proof of concept, I’ll be playing around with it for a while, but also I thought and wanted to exchange opinions with you. Wouldn’t also work (at last as a patch-up measure) using auto-aiming rotators with labels in order to achieve a sort-of gyro sight?

    2.4 years ago
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    100k GuyFolk

    @WojakArgento
    THIS is a quick 5 minutes proof of concept build.
    It work like a gyro sight with radar, target distance is automatically adjust.

    2.4 years ago
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    100k GuyFolk

    @WojakArgento
    The code is in my SU-57.
    It's more or less the same code as auto aim turret code.

    +1 2.4 years ago
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    2,035 WojakArgento

    @GuyFolk fully understandable, thnks. Can I ask for your lead code and start it by myself?

    +1 2.4 years ago
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    100k GuyFolk

    @WojakArgento
    I guarantee that gyro sight is possible because I've successfully built a calculating gun sight for my SU-57.
    Gyro sight is just a tiny bit simpler than the sight on my SU-57.
    The thing is I can't guarantee that I'd make one, the way it's reticle move is just too complex for me right now.

    +1 2.4 years ago
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    2,035 WojakArgento

    @GuyFolk @PlanariaLab can I ask for any advice of you in case this isn’t possible to be made?

    +1 2.4 years ago