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Help please!

169 crazychickenguy  2.7 years ago

Is there a way to mod a cleaver missile to launch without having to lock on or use the "fire missile" button? I am trying to make it so I can just activate an activation group and the missile will fire up but cannot figure it out, please help. The only xml mod i can have is overload, so if you can give me instructions for overload that would be awesome. Thanks!

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    @Clutch Thanks!!!

    2.7 years ago
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    49.6k BeastHunter

    @crazychickenguy Ok. I might be wrong.

    2.7 years ago
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    @BeastHunter the detacher/pylon thing is not working, it is just dropping like a dumb bomb

    2.7 years ago
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    @Clutch is there a way to do that without being in flight?

    2.7 years ago
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    49.6k BeastHunter

    Put the missile on a detacher or pylon and set the activation group to the one you want to use. No XML needed.

    2.7 years ago
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    34.6k Seredamia

    Use Overload and set lockTime to 0

    +1 2.7 years ago