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Help with a fly-by-wire system

26.2k SPairforce  2.9 years ago

I need help figuring out how to make a fly-by-wire system using the game’s gyroscope because after some initial testing, I have found one of my planes to be quite unstable during test flights.

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    26.2k SPairforce

    Here is the aircraft I was talking about, it can technically fly, but I think a fly-by-wire system would be better than simply using trim.

    2.9 years ago
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    26.2k SPairforce

    @Aweyer26
    Thanks, though I feel a bit dumb not knowing everything about funky trees with people like GuyFolk posting tutorials.

    2.9 years ago
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    7,498 Aweyer26

    I’ve done a lot of work with ft so I may be able to give it a decent attempt

    2.9 years ago
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    7,498 Aweyer26

    What about an unlisted link that you can delete soon after mentioning me @SPairforce

    2.9 years ago
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    26.2k SPairforce

    @Aweyer26
    I may post another teaser of the aircraft tomorrow, I’ve managed to mitigate it somewhat with trim, but it’s still flawed.

    2.9 years ago
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    7,498 Aweyer26

    i may be able to help code it

    2.9 years ago
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    7,498 Aweyer26

    do you have a link to the aircraft that you need this system for?

    2.9 years ago
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    7,498 Aweyer26

    I haven't seen that done with a gyro but i have seen that done directly to control surfaces

    2.9 years ago
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    26.2k SPairforce

    @Aweyer26
    Some people put inputs into the gyro that adjust the plane’s position in a way that keeps the plane from spinning out of control, but still allowing you to fly and maneuver the plane.

    2.9 years ago
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    7,498 Aweyer26

    What do you mean by using the game’s gyro

    2.9 years ago