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(xml) How to make activationgroups in the INPUT section?

90.4k winterro  3.1 years ago

i have been making a lot of dragons lately, but hate to use 2 rotators for 2 inputs, this makes the dragons wobbly and its a pain in the _ to repair the connections when the rotators connect to weird places. the question is:

How do i put activationgroups in the input -section?

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    90.4k winterro

    @edensk thx for the help, imma try that put :)

    3.1 years ago
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    16.4k edensk

    ActivateX ? something : something
    Activate1 ? Roll : 0


    clamp01(ActivateX)*something
    clamp01(Activate5)*(Yaw+Pitch/2)

    3.1 years ago