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Engine power per speed [SOLVED]

1,788 Tejdz  3.3 years ago

hi im wondering if it would be possible to write a script that makes a jet engine have for example 0.2 power at 0kph and 1.0 power at say 600 kph ? because the only thing i dont like about this game is that there is no static vs dynamic thrust modeled and i have this idea, but not the scripting knowledge to try it.

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    16.4k edensk

    Throttle*(0.2+inverselerp(0,166.67,IAS)*0.8)
    0.2 for static amount, 0.8 because 0.2+0.8=1

    Pinned 3.3 years ago
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    16.4k edensk

    @GroBaleaze reduce the value for max and increase the powerMultiplier proportionally

    3.1 years ago
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    20.6k Gro

    @edensk yo, I used this for my thrust vectoring SU 34 but i want it to be a little bit more responsive, what number do I change? it takes too long to spool the engines up and i keep crashing xD

    3.1 years ago
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    16.4k edensk

    @Tejdz of course lol

    3.3 years ago
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    1,788 Tejdz

    @edensk may i use this script for my planes that i upload if i credit u ?

    3.3 years ago
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    16.4k edensk

    @Tejdz np man

    3.3 years ago
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    1,788 Tejdz

    @edensk i put it in the input. thank you so much it works wonders!

    3.3 years ago
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    16.4k edensk

    @Tejdz input

    3.3 years ago
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    1,788 Tejdz

    @edensk wow! thank you! do i put this in the powermult or the throttle input ?

    3.3 years ago
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    18.7k NexusGaming

    kind of, you can use a funky trees expression to turn it on at a certain speed or throttle setting but other than that i do not know jacksh*t about funky trees, even though i'm a gold user

    3.3 years ago
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    idk

    3.3 years ago