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Any XML string helpful for this case? (Down below)

3,097 lilsniper334  3.4 years ago

So, if you’ve seen my previous forum post and my latest build post, I have been making an enormous battleship that will beat any ship I’ve ever made before, this will be the pinnacle of my building ability at this point and is the largest project I’ve ever attempted. I am about 1/4 a way done too! And I’m wondering...
So, there’s a way to make inputs for cannons, set the activation group to roll, and when you hit roll, you can fire the gun! But I have made a certain set up with my guns that only 2/3 can fire when turned left or right. This sets up a problem when I’m firing say...left. And the gun on the right can turn left, so when I fire a salvo, it fires straight. So I was wondering, is there an XML input (not sure if it involves that weird funky trees stuff) that could make it that I only turn roll left, and only the left gun is available to shoot, and when roll right, only right guns. There is no min/max on the cannon so I’m pretty clueless. If you will give an idea, please try to put it in correct XML format, so I can just copy paste. Like I said earlier, this is a huge undertaking for me, and with my limited knowledge on XML format, I get rather confused. If it helps, my rotational area is 110 degrees, and speed is at 10% (big turrets). Thanks!

Battleship Here