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How would do you stop detachers from getting affected by G's?

4,290 Lixcuudis  3.5 years ago

On a build I'm working on, I'm making it so that the wings shear off if it exceeds a set speed via detachers. It works, but inflight, the wings shift up and down in accordance to the G's the craft is pulling. Is there a way to stop this from happening or, at the very least, counteract this? It's not all too noticeable at first, but I want the build to be seamless.


The crease on the wings is the result of it being attached to the detacher and shifting up when meet with positive G's, vice versa during negative G's.

Thank you for any help!

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    4,290 Lixcuudis

    SOLVED: Made it so that a part is destroyed by a wing gun, that said part is what connects the wing to the fuselage.

    Pinned 3.5 years ago
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    Increase their mass, decrease the wing's mass

    3.5 years ago
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    @Lixcuudis well, another way to make Wing Flex

    3.5 years ago
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    4,290 Lixcuudis

    @rexrexThezion Aw ):

    3.5 years ago
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    41.7k rexzion

    @Lixcuudis ok well you're fricked bruh

    3.5 years ago
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    4,290 Lixcuudis

    @rexrexThezion @RankStarfish201 It's not a problem with rotators, its a detacher like I said. The mass of the detacher itself is 1 ( I even tried setting it to 2). As for drag, I'll see if turning off it for the entire wing would do anything. I'm pretty sure this is affected by G's though, not drag, but it's worth a try.

    3.5 years ago
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    41.7k rexzion

    is the mass of the rotators 0

    3.5 years ago
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    Turn off drag using overload and if you dont have it i can.

    3.5 years ago