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How to XML missiles.

6,453 Diver  3.7 years ago

How do i XML re-locking missiles that ignore countermeasures as well as multi targeting systems.

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    15 Davidf9

    @Diver aw damn ok, would be an interesting mod to add such XMLs

    2.9 years ago
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    6,453 Diver

    @Davidf9 Doesn't exist i think

    2.9 years ago
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    15 Davidf9

    @NexusGaming how do you use the multi targeting xml?

    2.9 years ago
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    6,453 Diver

    @NexusGaming my goodness... Thats a lot of XML

    3.6 years ago
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    18.7k NexusGaming

    @Kreep2knight also maxSpeed=Infinity, maxFuelTime=Infinity, maxRange=Infinity, maxTargetingAngle=Infinity, and waterproof=True are good xml tags to add to missiles

    +3 3.6 years ago
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    6,453 Diver

    @NexusGaming Ohhh.......

    3.6 years ago
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    18.7k NexusGaming

    @Kreep2knight

    3.6 years ago
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    18.7k NexusGaming

    "multi targeting" "re-locking" "ignore countermeasures"
    use a lot of missiles with firingDelay=0 and lockTime=0

    3.6 years ago
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    Multi targetting, countermeasure ignorance and relocking are impossible in SP, but heres how you can make missles better

    3.7 years ago