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How to make custom missiles (with photos)

11.2k Shadodoom  3.8 years ago

Hello everyone! Not many people know how to make custom missiles correctly and end up having them as an activation group. That sucks! The following tutorial with photos will explain in detail how to do it.

Add a detacher and size it to your needs (any size) and set the activation group to none

Attach the body of the missile to the back of the detacher and add a missile of your choice to the bottom. (resize if needed) Make everything including the detacher and missile zero mass and zero drag

Go to the nudge tool and multi select your entire custom missile body

Nudge the body over the missile to hide it

Congrats! You’re done! Just shoot the missile you chose to fire! (Just a reminder that you can rename your missiles by going into the xml section of the missile and adding a new property called “Name” and setting the value to your custom name)

Make sure to share this posts with your friends that don’t know how to do this. Have fun!

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    @HawkerHarrierDude @GOZZbro You have to remove mass weight (MassDrag) on the XML editor

    5 months ago
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    it kinda worked but when i fire it the missile its out of control and always misses.

    10 months ago
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    866 GOZZbro

    the missile releases but it does not move. It just falls to the ground with the fuselage body I made it. How can I fix this??

    +1 1.2 years ago
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    I am trying to make a missile and I have tried this but I do not achieve anything the missile does not release, I tried with codes I managed to fire it but when I put several they all fire at the same time, help

    1.5 years ago
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    4,355 LBAereo

    nice job! very useful

    3.0 years ago
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    This is helpful, thank you

    3.8 years ago