309k mikoyanster Comments

  • MikoyansterComeBack 1.3 years ago

    Dear friends, I am very sorry to have left SP. Right now I have to attend studies. I hardly have time to relax. I really like SP and I think at some point I will return. Meanwhile, I observe your planes. I'm watching the creations and mods improve, making SP look better every day. I hope and wish that SP incorporates by default the advancements and graphical improvements that many modders are developing. The day that the developers of SP are able to introduce textures and the possibility of including decals, paint schemes, to improve the appearance, it will be the final leap in quality that it lacks. This will also reduce the time it takes to prepare a plane with a good level of detail and I am sure that in that case I will be hooked on SP again. Be that as it may, I keep watching and the day I least expect I'll be with you again. I hope and wish you are well. Enjoy and perfect your planes. I love to see them all. A hug to all.

    +24
  • Is mikoyanster still active? 10 months ago

    I'm resting :-)

    +17
  • Textured Fuselage Block one year ago

    I just tested the mod and created a small plane. My general assessment is very good. I have been defending this idea for a long time, it reduces the number of parts of the plane and gives it a better style and design. The concept is perfect. I think this mod will be used so that future versions of SP will take it into account. Unfortunately it is difficult to create the airplanes with the mod, but it shows that it is not impossible to introduce the textures in the fuselages of the game. I hope and wish add this characteristic to the vanilla version of Simple Planes. The game would be greatly enhanced. It would give you a big boost. I think @MOPCKOEDNISHE has done a great job, which is almost priceless. Congratulations! You have my full support on this!

    +10
  • Turret control 2.7 years ago

    Your mods would be integrated in Simpleplanes Core game. Good job! Thank you for all your time!

    +8
  • NEW RULES 2.5 years ago

    @EternalDarkness i understand the rule, and accept. But would be great include new Paint options in the Game, in order to increase reality, and details... I think the airplanes could be more cool with more sofisticated paint options... For example apply emblems, bands, gradients, etc... I think its difficult but soon its Christmas 😉 thanks anyway!

    +6
  • 1.8 Beta now available 3.2 years ago

    Great Update! Great work guys! i´m testing and i obtain the next results:

    • Arresting hook and aircraft carrier works very well - No problems
    • Flight physics I think is better now
    • Hollow fusselage is incredible part! perfect!
    • Magnet and winch could be interesting...
    • Helicopter tail rotor require reverse rotation. For example, to make a counterrotative systems

    i hope will progress Simpleplanes, good job!

    +6
  • Tank Test Map 4.0 years ago

    Thank you very much everybody! i will publish another version without hostile tanks

    +6
  • Armored Challenge 4.4 years ago

    @Faded yes i can... you say... ;-)

    +6
  • Textured Fuselage Block one year ago

    This is a great mod! Thank you very much! it´s possible that i go back to SimplePlanes with this Mod

    +5
  • _Mechanical_Instrumentation 3.9 years ago

    This is incredible, great work! Congratulations! Thank you very much! I like this mods!

    +5
  • Light Fighter Challenge **FINISHED** 4.1 years ago

    Everybody are welcome!

    +5
  • La-200M 4.1 years ago

    Winner of 50sChallengeReborn, congrats!! 1st position

    +5
  • F-4 FVS Switchblade Phantom 2.1 years ago

    Ease of maneuver - 22/30pt
    Realistic model - 58/70pt
    Details, paint and accesories - 21/30pt
    Realistic weapons and behaviour - 25/40pt
    Build quality - 20/30pt
    Mission Fulfillment - ??/100pt
    Fair play - 20/20pt

    166pt

    +4
  • Henschel Hs.740 Dosenöffner 2.8 years ago

    Congrats! you are the winner of the CAS Challenge!

    +4
  • Tank Test Map 4.0 years ago

    @Hawkeye156 @ThePilotDude @Kerbango

    Update! New version without enemies, AA Tanks not attacks you ;-)

    +4
  • ASCOD Ejecutor 4.0 years ago

    @MOPCKOEDNISHE it´s my new map Tank Test Map, will be release in brief

    +4
  • Thunder Strike Mission 4.4 years ago

    @Carsong1017 @Gravity @denialofservice

    Android version available!

    +4
  • framebroomer - 1.5 years ago

    Nice concept!

    +3
  • Savoia-Marchetti SM.91 1.5 years ago

    @SodiumChloride Thank you, no problem!

    +3
  • Counter Terrorist Challenge 1.7 years ago

    @Alta2809 yes but maximum speed is above 1700kmh

    +3
  • Turning Test F-15C (DCS) vs ESD-A3J-C (SimplePlanes) 2.4 years ago

    @ChiChiWerx It has been compared at the same speed, although it cannot be seen in the DCS video clip. On the other hand it is an approximation, it is not intended to do exactly the same. If it is observed the turn are similar, it seems a fact.

    +3
  • NABEL Naval Attack Behind Enemy Lines 2.4 years ago

    @jamesPLANESii I think it's a great idea! Thanks for the inspiration. I think I will develop some of those locations. Thank you very much!

    +3
  • Navy Falcon 2.4 years ago

    @FlyingHueman You obtain the second place of Naval Attack Challenge!! Congrats

    +3
  • TG-88 Trident 2.4 years ago

    • Ease of maneuver # 10pt
    • Realistic model # 30pt
    • Details, paint and accesories # 10pt
    • Realistic weapons and behaviour # 18pt
    • Build quality # 20pt
    • Mission Fulfillment # 10pt
    • Fair play # 20pt

      Total 118pt

    +3
  • Ar 234 B-2 Blitz 3.2 years ago

    This is a very nice model! Great build! You can feel proud

    +3
  • MIK GA1 Skyview 3.3 years ago

    @Chancey21 This plane :D

    +3
  • A Sum-Up of Nearly Every 1.8 Suggestion So Far. 3.4 years ago

    I know it's hard to cover everything we ask for. But I will give some ideas ...

    1) I would like have paint tools, to add insignias, to create camouflage and to reduce the number of parts that involve details in aircraft.

    2) Update the simpleplanes modtools to create aerial patrols, aerial routes/paths. That way we could create very fun aerial combat missions.

    3) Multiplayer

    4) Add new parts, for example refueling probe in flight, new weapons, glass for the cabins, the possibility of designing the cabin, instrumentation ... (much of this, is in the mods, but it would be great if the game had it default)

    5) That in Unity we can add our planes, ships and land vehicles in a simple way, so that performance is not compromised.

    whatever it is I think that simpleplanes is an incredible game. I hope the surprise of the update to version 1.8.

    Many encouragement to the developers!

    +3
  • Tank Test Map 2 3.9 years ago

    @jamesPLANESii yes, i go with my police car... :D

    +3
  • 50sChallenge MiG-17pf Fixed 4.1 years ago

    Evaluation

    Handling, stability, agility :: 3 points
    Realistic model and behaviour :: 6 points
    Details, paint and accesories :: 6 points
    Build quality ::5 points
    Personal impression :: 4 points
    Description ::3 points

    Total points :: 27

    Rules :: Meet the rules
    Status :: Accepted

    +3
  • GATIKO II - A.I. Dogfight Challenge 4.4 years ago

    This plane use "Health" attribute

    +3
  • MIK Hangar Designer 4.4 years ago

    @jamesPLANESii i´m working on a Civilian Designer

    +3
  • Dassault 55N Fullmyst 6 months ago

    @GuyFolk I want a simple style HUD, by this reason choose this HUD. In a 50s plane a simple HUD looks better than a complex. The airbrake activate at specific g-force to let better maneuverability. At Less speed more maneuverability and pilots capability to support the g-force. In the other hand, reduce structural fatigue. In relation to horizontal stabilizer, there are two actuators. One of them, control trim, roll, pitch. The other control landing angle to make it easy. If you click it became floppy because the values of rotator are very low, are fine adjustments. This plane has been carefully worked to try to offer a pleasant and immersive flight experience for VR. I hope enjoy it 😉

    +2
  • Messerschmitt Bf-109 W-10 LuftBalken 6 months ago

    @AdmiralCrab Thank you very much! I finally have a little time

    +2
  • SPVR Update - Gauges 9 months ago

    Very nice!!!

    +2
  • Dassault Mirage 2000 5 Mk II 1.5 years ago

    You are invited to participate in the 1st Jetfighter Challenge! Your creations have the level to participate, please take a look. Thank you

    +2
  • Sarnnox C.E.23 (T-2) 1.5 years ago

    You are invited to participate in the 1st Jetfighter Challenge! Your creations have the level to participate, please take a look. Thank you

    +2
  • [SuperHellcat] F-103G(VF-101 RAMPAGER) 1.5 years ago

    You are invited to participate in the 1st Jetfighter Challenge! Your creations have the level to participate, please take a look. Thank you

    +2
  • Counter Terrorist Challenge 1.7 years ago

    @Quazal16 Yes, you can put a gyroscope with a 45 degree tilt.

    +2
  • Counter Terrorist Challenge 1.7 years ago

    @ThomasRoderick you can make a fictional or replica aircraft. What is sought is that it works approximately to the physical laws. I emphasize the word "approximate"

    +2
  • Counter Terrorist Challenge 1.7 years ago

    @Altmztrn Yes, in this edition, helicopters are not allowed, the map is very large and with the helicopter it would take a long time to reach the objective.

    +2
  • Aeroclub2 1.9 years ago

    @TheSavageManZ Thank you very much! Making these mods takes me a long time. Think that each building I have designed with sketchup, there is a lot of trial and error ... But it is worth it if the SimplePlanes community enjoys them. I think I can make some railroad tracks. I will try it

    +2
  • Aeroclub 1.9 years ago

    @ImABoe As mentioned in previous comments, it does work but in another version of SimplePlanes, please check it out.

    +2
  • Observation Helicopter Challenge Deadline! 2.1 years ago

    Thank you very much! i´m finishing my entry

    +2
  • [I need help] How to fix the landing gear vibrates a lot ? 2.1 years ago

    Reduce to 0 damping and spring of all your wheels

    +2
  • Jexstar Dynamics F/A-60 (My entry for the challenge) 2.1 years ago

    Ease of maneuver - 25/30pt
    Realistic model - 50/70pt
    Details, paint and accesories - 20/30pt
    Realistic weapons and behaviour - 35/40pt
    Build quality - 20/30pt
    Mission Fulfillment - ??/100pt
    Fair play - 20/20pt

    170pt

    +2
  • Sukhoi su-25TM Frogfoot(Area88-Challenge) 2.1 years ago

    Ease of maneuver - 15pt/30pt
    Realistic model - 35pt/70pt
    Details, paint and accesories - 5pt/30pt
    Realistic weapons and behaviour - 0pt/40pt
    Build quality - 8pt/30pt
    Mission Fulfillment - ??/100pt
    Fair play - 0pt/20pt

    63pt

    +2
  • Area88Challenge 2.2 years ago

    @RussianAS You can participate with a plane with more parts, no problem ;-)

    +2
  • [CLOSED] Weapon Design Challenge II 2.3 years ago

    i´m in!

    +2
  • Area88Challenge 2.4 years ago

    @JohnnyBoythePilot The 12 hard-point rule is made not to overload the plane too much. Keep in mind that we try to be similar to reality. An airplane usually has a load limit. If you load more weapons than the plane should have then you will lose realism and that translates into fewer points. 12 or 14 hard-points is more than enough. Subpilons are also considered hard point. In relation to the second question, there is no problem in using pre-designed weapons. But remember that realistic behavior of weapons is valued.

    +2
  • Area88Challenge 2.4 years ago

    @Thueerra @GhosTerSix @Bife

    +2