Thanks @AdlerSteiner !
I joined just before the wheels update.
Thanks @Roswell @Aeroman77
@CruzerBlade am a Blitz player, quite true, but they are the home of derps. They are all quite well balanced, as it should be
@InternationalAircraftCompany so you have Windows ‘98 running...
Why not? It’s just a link to Rick Astley’s song @iLikeipads
Click Here to find out @iLikeipads
Nice FC RX-7!
@ , would like to see
Will definitely try this out
@KingHandspider regarding JMicah4’s map, it’s unusable because of terrain glitches, unable to drive on them
Good luck with school!
Also, I found a mod that has three race tracks, made by JMicah4 @KingHandspider
It’s pretty old though, have to test it next morning
@KingHandspider Stalin, Hitler, Mussolin?
No probs @TakicraftCorporation
@TakicraftCorporation the 30 body parts does not account for the suspension parts, just the main body of the car
From the link:
Bodywork is defined as all fuselage-parts painted in the first palette color, and which are not trim, aerodynamics, or other extraneous components. (see 1.1.2 for livery details). This includes:
The sidepods, including air ducts.
The principle nose cone structure (excluding the front wing structure, suspension and wheels, any trim or livery details, and other extraneous components)
The propulsion assembly housing, excluding the propulsion assembly itself.
I think this series could be a great idea, can’t wait to see all the rules!
@MyMessage @Chancey21 stream is back
TE-D has been removed by s/o
Slug isn’t a copy
@Chancey21 you’re mistaken, this has 4 parts less
That really sucks @SpiritusRaptor
Don’t worry, that happens to many people, including me
@YangzhouAvionic the plane uses infinite fuel, that’s why the value is a bit odd
So a V12 Volvo engine?
I’m curious, when the craft turns, it gains speed much more quickly than accelerating in a straight line
@EeoGamer137 yes, transform part is not allowed.
I used BFE 300, poor initial acceleration, but it’s acceleration increases very quickly @Zkillerwolfe
Try taking a look at the p/w ratio and drag points,, that might solve your question @Chancey21
Don’t fret, I found yours to be more stable and handle corners better, your plane’s initial acceleration beats mine, though it remains constant with no increase in acceleration as it’s a VTOL engine @Chancey21
Also, your racer has a unique look to it!
Time fluctuates between 54-55s.
Survivability on left hand side is approximately 90%, rarely becoming victim to the Pyramid of Et and Checkpoint 14.
Right Hand Side is less survivable, roughly 70%, primarily becoming victim to the Pyramid itself.
It has an average speed of 2100mph even through corners
No, Apple and Android versions of the game cannot access Maywar, but the PC, Mac and Steam Versions can discover it @ShipsterRD
Hope that answers your question
That's a very good time, I can manage 0:54-0:55 @hopotumon
I never knew a Buffalo is THAT small...
Finnish with the no. 1 Camo
Argh, got a plane that works wonders with the first starting point, and unreliable on the second starting point, as it ALWAYS crashes into the Pyramid of Et
Welcome back @Delphinos
All the best for the competition!
I have to go to bed now, it’s past 12:00am here ._.
Nice plane with the BFE 150!
I’m still RnDing my racer, pyramids are a pain to deal with, especially with the huge BFE 300
It’s possible to reduce drag, try nudging the engine into a fuselage block with a nose cone, try that out @plane918273645
@BeefyBoy4516 and also ability to maintain that speed through corners and acceleration
Reduce drag on your builds, I use a BFE 300 with 300-400 drag points
Also, are structural wings with control surfaces allowed?
Currently 1:00 time with 1800mph average speed