@CarrotSlicingCompanyCat How on earth did that get 9,700 downloads?
My SWL-10 got twice the upvotes, but just 4000 downloads.
In other news, this car was a waste of effort. It even had a video teaser.
Amazing plane, however the camera for the pilot should have auto center off. I couldn't interact with switches in the middle console before I turned it off. This can easily be addressed with an xml update.
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(EDIT: I found the second camera for look around. Not sure why there isn't just one, but hey, it's your plane)
@iamTexas Yeah, that is a problem. There is a fix, just click on the parking brake, which is labelled in the diagrams, and is just to the left or right of the throttles. It's a red handle.
@TheMaus Correct. The only thing which comes close to a kit is I used a website called PCPartPicker to pick the parts I wanted. It found the best prices in different stores, and it ensured all the parts were compatible with each other.
Good plane, and I have some positive and constructive feedback.
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Pros
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Pretty detailed, I like how you put a semi-realistic checklist in the craft instructions. I checklist and instructions is key for someone who has never flown this plane before. Overall build quality is medium (high is like having 5000 parts for stuff like rivets, every single function of the real thing included), and looks nice.
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Recommendations
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I would recommend moving the checklist to a physical one, so as not to clog up the craft instructions. So have craft instructions list the action controls, and then have what to do with those controls be in a physical checklist.
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Another thing I noticed is the prop blades. I did my preflight, lined up, flaps were down, and I went to take off... except I went backwards. VTOL controls flaps and prop pitch with no activation groups.
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I ended up doing a no flaps takeoff, and the flight handling is what one would expect from a plane like this. It rolls a little sensitively, but most planes on SP have this problem.
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Overall, good job, with a few recommendations.
The same issue occurs for all parts with sliders for me. No idea how to stop this and I didn't submit a bug report because I don't know what causes the issue.
@Falkenwut I know... Imagine if I finally completed my Python code that output the right code base on the heading and threshold coordinates, and then Jundroo released a new update called "Navigation".
@X99STRIKER Well I can't really be bothered taking the time to write out a really long comment and then spending a further amount of time trying to solve all the problems the user has.
@TRD6932 For the variables, those are actually on the control base (the bit the joystick is attached to). Also note the two setters to 0 in the global variables panel. If you are interested in learning this yourself, download the car (linked at the top of the post) and look at it yourself.
Also just in case it comes up, you can use any variable you want. I just used Pitch1 and Roll1 to show how they work.
It's possible, go into controls, select the joystick, and click calibrate. Then adjust the zero until the positive axis turns into the whole input. I had the same problem with mine. (Different setup, but same problem).
@SheriffHackdogMCPE There aren't fuselages in one place... It's so weird. I have a version from 10 minutes before this post which is fine, and is still fine. In those 10 minutes I only added a single part, not even clipping with anything else. On top of that, removing the same part doesn't fix the issue.
I might ask you (following the instructions of the forum) to make a teaser for the SWL-120. It will take about a year to finish but just informing you of my thoughts now.
Wow! I've made something similar, and a user by the name of zwen has too, but this looks like it has more functions! Good job, and I will use this in my upcoming SWL-120.
@IceCraftGaming Yes. (Mostly). It won't have the ultra advanced stuff, but most things you'd find in a flight sim (and more even) will be in this. By ultra advanced I mean things like a fully working keyboard where you can type letters. It will have a waypoint system with flight plans and an autopilot with many functions like flying to waypoints.
@CarrotSlicingCompanyCat How on earth did that get 9,700 downloads?
+3My SWL-10 got twice the upvotes, but just 4000 downloads.
In other news, this car was a waste of effort. It even had a video teaser.
Check out this map
+3If you're searching for the first time, I'd use something like one of these builds, and then save a location.
How does a 10 minute meme build get more upvotes in a week than my variables system work of art got in 2 months?
+3MrShenanigans. His B17 nearly bricked my $3500 PC with an 11900K i9.
+3Amazing plane, however the camera for the pilot should have auto center off. I couldn't interact with switches in the middle console before I turned it off. This can easily be addressed with an xml update.
+3.
(EDIT: I found the second camera for look around. Not sure why there isn't just one, but hey, it's your plane)
Random question - I did the math, and from the upvotes on your posts as of now, you should have 10810 points? Did you delete some old planes?
+3Now this will truly test my RTX 3060's capabilities.
+3@iamTexas Yeah, that is a problem. There is a fix, just click on the parking brake, which is labelled in the diagrams, and is just to the left or right of the throttles. It's a red handle.
+3Me: Creates a complex plane, and explains it in depth in the description
+3Some random person: hOW dO I flY THiS PLanE
You are at some point going to surpass me. I officially declare war to get to platinum.
+3@TheMaus Correct. The only thing which comes close to a kit is I used a website called PCPartPicker to pick the parts I wanted. It found the best prices in different stores, and it ensured all the parts were compatible with each other.
+3FBI OPEN UP
+3yo I just built a pc with an 11900k should be enough
+3Good plane, and I have some positive and constructive feedback.
+3.
Pros
.
Pretty detailed, I like how you put a semi-realistic checklist in the craft instructions. I checklist and instructions is key for someone who has never flown this plane before. Overall build quality is medium (high is like having 5000 parts for stuff like rivets, every single function of the real thing included), and looks nice.
.
Recommendations
.
I would recommend moving the checklist to a physical one, so as not to clog up the craft instructions. So have craft instructions list the action controls, and then have what to do with those controls be in a physical checklist.
.
Another thing I noticed is the prop blades. I did my preflight, lined up, flaps were down, and I went to take off... except I went backwards. VTOL controls flaps and prop pitch with no activation groups.
.
I ended up doing a no flaps takeoff, and the flight handling is what one would expect from a plane like this. It rolls a little sensitively, but most planes on SP have this problem.
.
Overall, good job, with a few recommendations.
The same issue occurs for all parts with sliders for me. No idea how to stop this and I didn't submit a bug report because I don't know what causes the issue.
+3@Falkenwut I know... Imagine if I finally completed my Python code that output the right code base on the heading and threshold coordinates, and then Jundroo released a new update called "Navigation".
+3Very fun to use! I got 'victory'!
+3The 20,000 part Yamato, mobile edition lol
+3It is
not
the old landing gear
+3you took the real gear and made it look like other landing gear with extra parts.
Nice. I also had the idea of a magnet attaching to a plane/car with a camera, I just haven't worked on this idea. I can see here it works.
+2I have access to the testing version, that can be found here for anyone wondering.
+2@X99STRIKER Well I can't really be bothered taking the time to write out a really long comment and then spending a further amount of time trying to solve all the problems the user has.
+2@X99STRIKER You ask someone else, or wait until 2050 when I release a video tutorial on simulated fuel tanks.
+2@TRD6932 For the variables, those are actually on the control base (the bit the joystick is attached to). Also note the two setters to 0 in the global variables panel. If you are interested in learning this yourself, download the car (linked at the top of the post) and look at it yourself.
+2Also just in case it comes up, you can use any variable you want. I just used Pitch1 and Roll1 to show how they work.
I know @klm747klm747 has a lot of info on this.
+2@Cereal It's for my SWL-120.
+2@BeastHunter Higher damper reduces bounce. No damper has more bounce.
+2Reduces the bounce. Spring strength increases the overall strength, and damper slows down the movement.
+2First unwritten rule: If you ask, then you don't.
+2@Mekomara Neither did I, until I asked myself the question and started experimenting.
+2If this is truly your own work, then it's very nice! It's a little sus when new accounts upload amazing work, but still amazing!
+2It's possible, go into controls, select the joystick, and click calibrate. Then adjust the zero until the positive axis turns into the whole input. I had the same problem with mine. (Different setup, but same problem).
+2ayo point 1 is now a thing
+2That second one could be really useful, say, while landing my ultra detailed plane in the cockpit, while recording that perfect wing view landing.
+2@SheriffHackdogMCPE There aren't fuselages in one place... It's so weird. I have a version from 10 minutes before this post which is fine, and is still fine. In those 10 minutes I only added a single part, not even clipping with anything else. On top of that, removing the same part doesn't fix the issue.
+2Please tag me on thisss.
+2Also about the actual problem, it's not because of the variables. The SWL-120 has over 200, and there are never problems.
clamp01(IAS > 800 & Throttle > 0.96)
+2replace 800 with whatever value.
I might ask you (following the instructions of the forum) to make a teaser for the SWL-120. It will take about a year to finish but just informing you of my thoughts now.
+2@jamesPLANESii Yes it is.... but that wing tho... where airfoil
+2@TRD6932 No, I only archive PC mods. Sorry.
+2True. It's not a game anymore. It's a creative modelling and coding program. Also known as a flight simulator.
+2Wow! I've made something similar, and a user by the name of zwen has too, but this looks like it has more functions! Good job, and I will use this in my upcoming SWL-120.
+2@DeveloperKorzalerke How about paint and a whole ton of ray tracing and shaders.
+2Mine's probably airliner white with a bit of everything else for smaller things.
+2@IceCraftGaming Yes. (Mostly). It won't have the ultra advanced stuff, but most things you'd find in a flight sim (and more even) will be in this. By ultra advanced I mean things like a fully working keyboard where you can type letters. It will have a waypoint system with flight plans and an autopilot with many functions like flying to waypoints.
+2My SWL-10 has one of the best cockpits on the website, and the upcoming SWL-120 will be the most detailed and realistic plane ever.
+2@IceCraftGaming @jamesPLANESii Probably.
+2I got one of the best PCs on the website, as well as all the other required things, except for VR.
+2@Hazerz We are each good at both.
+2@Hazerz Good question. I just... started understanding it.
+2