5 - To select a whole craft just remove the cockpit part or use the select tool in finetuner
6 - You can change size of overload window by clicing and draging the icon in the corner
7 - Smoke effect is here but doesn't work below a certain speed
8 - You can toggle the aiming mod on or off in settings via game menu
My feedback on 1.8 :
- The game runs smoother and I noticed anti-aliasing is much better !
- I love the new USS Beast and new carrier parts
- No more strobing colors when a part is too close to another
- The magnet part is a great addition
- The cockpit view leaning left or right when looking behind is a good idea
- Rotor parts are great, even if it was possible to build it before
- A few mods are broken, but the most important ones like overload and fintuner still work fine
- An option in custom cameras to lean left and right when looking behind (like cockpit part)
- Possibility to run or rise holow fuselage parts
- New wave effect (behind USS Beast) on other ships as well
- Glass parts or alpha option in paint tool
- Weather (rain, snow)
You did a really good job ! Thanks Jundroo team to keep this game alive !
Earth is flat ! I knew it !!!
I really like the idea of live challenges, very good to keep MP alive !
The next step : catch it with a magnet and bring it back to Yeager !
"smooth(Throttle,0.05)" formula for slow throttle input, increase the number to make it faster, decrease it to make it slower.
@Topfighter Turrets shots are the most tricky to do, first I need to maintain plane in formation with joystick in right hand (hard to do it with ball turret view), I use tank gun control mod to rotate turrets with mouse in left hand, and trackir headset for head motion. With all that, I need to deal with ai aircraft attacking me and try to have smooth shots. It's a kind of choreography and more than 20Gb video recorded.
Wow ! Looks amazing ! But I think you should lower the terrain to have the water level at the right place and make proper coasts, It's a bit annoying to see that satellite water texture floating above the surface. Other than that, this map looks gorgeous !
@QingyuZhou Don't worry, it's not a competition, and your video is fun !
You should put your objects in "Terrain" layer, to prevent wheels to go through the ground.
@mikoyanster I also made a no gun version of the sabre, then i spawn it as aggressive and adjust my speed to simulate a formation flight.
I really like this mod, can you update it to 1.8 ? It works fine but clouds don't despond to light anymore.
Petite traînée de pipi derrière le petit bateau !
(Pee trail behind small boat)
Very useful info, thanks for your research !
YEAH, THIS GOLDEN COLOR IS SOOOOO BEAUTIFUL ! THANKS ALL FOR UPVOTES !
Best ornithopter on the site !
Lol, aimbot cheater !
@WNP78 @AndrewGarrison Do you think you can add input system to the gun, canon, flares and VTOL RCN parts?
Very nice ! I love the landing gear !
Because sometime I download something and just don't like it...
@AndrewGarrison @weebabyseamus Thanks ! I just wanted to show how much I like this game.
I have a little suggestion, you should increase the aniso. level of airport texture, it will look much better from the ground. BTW, relly great job !
I am unable to play the game, when I launch it, this window appears, I can't click on play button, can't make it fullscreen, and other icons are gone.
BTW, I'm glad to see you're still working on this game ! Many Thanks !!!
Nice, I like the way you simply built them, they're cute ! Now I need a troop transport ship or paratroopers plane, because all this people can not get into my Spitfire ! Congrats dude !
This mod is AWSOME !
Nice ! Interesting manual gearbox. But I think you could have made it with only one engine and 4 wheels using Funky tree.
I totally agree, except for the beacon lights, I'd like an option to disable the base mesh, but sometimes the base is useful. I also suggest a radial engine without the cowl animation, Wheels without this weird bulb, the ability to set a z value in cameras and cockpit part in the "lookbacktranslation" option (not only x and y), waterproof option for propellers and engines, ingame laser designator, tank tracks, mesh colliders for hollow fuselage, letters and numbers parts, ,real size ships, big level design update on the main map.
One of the best looking map, exceeeeeeeeeept... Why no real water ?! It's so easy to do, just translate everything a bit under 0 and that's all ! If you use a heightmap, just brighten a bit the land areas, you'll have a deeper water area. It's a bit annoying to see such beautiful maps that can only be seen from a specific angle however it's very easy to fix.
Love the propeller ! Very smart system to hide the custom prop inside !
@AWESOMENESS360 I bought my computer 1000$ seven years ago...
Le seum tu auras...
Nice ! But I think the pilot is too high, or at least the camera.
Nice ! Put your object on the "terrain" layer to fix the wheels going through the ground problem.
Nice ! Joli ! Bravissimo ! Поздравления !
Very good first map ! You should put your runway object into "terrain" layer, to prevent wheels to go through the ground. You can also place your terrain at -100m to hide the big square under water.
Use wind !
Magnifique ! J'adoooooore Picasso !
@ValtTeck i always play with hud off, so i use guns and cannons against aircrafts in air to ground mode.
Mmmmhh... Sexy !
I suggest you add a rigidbody componement to the balloon in the living room!
I'd like to thank @MOPCKOEDNISHE , because this mod made the no-hud dogfight so much better. That's the reason why I wanted to make this video.
Nice work ! This deserves a good scenery map with train stations, tunnels, trees... !
@WarHawk95 Merci ! Regarde la description, j'ai utilisé une formation de 3 B-17 ia, un autre plus détaillé pour les premiers plans. En tout y'a jamais plus de 4 avions spawn.