@ACEPILOT109 ace I've discovered something in simple planes so rare and everyone doesnt even know about this
Bout to use this for my new automated weapons
@WarshipWarshipTheDude I'm finished with the twin hull
I just notice something, this looks like the B-29 super fortress
Amazing! Its long enough to launch my AB-99C Yeager Super Fortress
You are amazing! This could be an awesome Gunship!
@ChrisETH you've seen the rest now wait for the best!
oh no, what have I done!?
adds damage 999999
I'll get started on a simple plane design at the end of today
I will be posting the late finishes of automated turrents tomarrow or whenever I have the time to
@WarshipWarshipTheDude I'm expecting something like a twin hull cruiser from Warship Gunner 2
@ChrisETH B17 Flying Fortress
@Michaelgaming1 okay, I'll try!
@ACEPILOT109 now I can mass produce automatic turrents, and other designs with them on it, and make anti ship and anti tank cannon turrents too.
It's time for AUTOMATED BROADSIDES and epic anti air defense!!!!
Finally my idea comes true!!!!
Your kidding...this is not real!!! It about time for a flak cannon!!!! Yessss!!!
B r o w n P e a r l n o t f o u n d
@CooldodgeAirlines nice and thank you!
This wants me to heavy cruisers to large and detailed battleships
"Bugre Class Transport"
Amazing! I might make this a carrier for my mechs!
Nice new name!
All the AI controller part needs is a rotator and a hinge rotator connected to it through via Attachment Editior and the ai control part can use the guns via if it is assigned to it in the ai controller settings.
Another idea is after the previous one is in the game, add AI controllers, so when you turn a action button on, it automatically detects the enemy, and shoots at them at perfect or non perfect angles, and distance. Note this: it cannot be used as an option of aircraft carrier fighter use.
Imagine that but on a ship
Like the Flakpanzer IV
Or an anti air vehicle/tank firing at an aircraft with these rounds
New huge idea, add new cannon options like, shrapnel and flak rounds that set can be set at certain ranges to burst and release fragments in the air, fragment count, speed, distance, and altitude as cannon round settings, and an ideal for more cannon options for the future, but this one makes me want a more of a WW2 style of warfare on the sea, shooting at aircraft with rapid fire quad flak turrents, rapidly firing at an aircraft while making explosions in the sky, and a option to switch rounds during the game and not in the designer!
@Cooldodge maybe you can use this to make your first mech! I'm posting a mech that has this tomorrow!
But this is far from impressive, its amazing!!
@Cooldodge I made a gunboat out of your first boat
Sorry if it didn't come in your name but I just want to show some support for you!
Hey JamesHayter115 I've made an aircraft for you! It's the FJ-3S Seaspire!
I've made you a present and I'll give it to you tomarrow!
Next you need make a gunboat like my Hareon Gunboat
Amazing! It's about time you've start building on my level! I'm proud of you @Cooldodge!
@Numbers now you get my drift
To the WW2 German Experiments library!
Hmmm... this gives me an idea
Wait explosion scaler?