Thanks for the teeth! It makes flossing a breeze.
Deep fake technology is so cool, but man that is so creepy!
No, please don't say that. We do care about your feedback, but we also care about your money. Mostly the money. Be sure to keep your credit card nearby while playing SimplePlanes.
We do care. When we are planning an update we do look at the suggestions to find those that are highly upvoted and that we could accomplish in a reasonable amount of time. We will also look at those suggestions if/when we decide to start working on SimplePlanes 2. As other players have pointed out we are currently focused on SR2 since we have promises laid out in the Early Access plan that we need to finish before we can fully release it on Steam. That, combined with COVID, we've been very short on dev time for SimplePlanes. I'm sorry you feel that way, but we are doing the best we can.
Whoa, nice! But, also I'm not sure how I feel about this...
I'm sorry to see you go, but thank you for all the great contributions you've made to the community!
I have no idea how this works and at this point, I'm afraid to ask.
I’m back! Had to unban myself to finalize the tournament.
This post is causing some controversy, but I just wanted to make it clear that I agree with @TheLatentImage 100% on this. This build is not breaking any rules here. Really impressive work, @Lumian300.
That's a different Andrew. Prayers for his family.
Just goes to show, don't mess with the mods around here. They are ruthless! :D
@asteroidbook345 Yes, when you put the numbers down it sounds bad, but the important thing to remember is that the money is going into our pockets. And we like the sound of that.
lol......I noticed that last night and pushed a fix to the website. Sorry to ruin all the fun!
Regarding the XML attributes:
The drag attributes are for the Part tag in the XML. The dragScale let's you multiply the drag the part receives. You can set it to any non-negative number. 0 indicates no drag. 1 is normal drag, 1.5 is 50% more drag, etc.
The calculateDrag attribute can be set to false to exclude a part from the drag calculation altogether. This means that parts that are behind it will receive drag. This is less likely to be used. Typically you'll want to just set dragScale to 0.
The diffuseInertiaTensors attribute is for the Aircraft tag. We diffuse inertia tensors across the aircraft to improve stability/reduce wobbliness, but this can come at the cost of realism in some cases. The default settings is true.
The dragScale and calculateDrag settings are not allowed in tournaments, for obvious reasons.
Oh, wow, blast from the past and it's still hard to watch myself! I remember nearly laughing uncontrollably when the cameras started rolling and she went into her intro. Not sure why, it all just felt so strange to me and I've never been comfortable in front of cameras.....or really in front of people, in general!
No, it's not. Don't believe anything @avgarrison595 says.
Upvote this comment to vote for an Airplane Tournament next.
Okay, it's clear that players want an airplane tournament. Here is the tournament.
That means a lot to me that SP has been a positive influence in your life. Thanks for playing and best of luck to you, @Chancey21!
What do you mean by semi-hollow fuselages? Do you mean half of the existing hollow fuselage?
Don't forget that I have access to the database, so you could wake up tomorrow and be back at white... ;P
@edensk It's payday! That's what day it is!
One of the main reasons we explode a part is to hide its disappearance. It's a magic trick, but I can certainly see how it would be annoying.
@xXMrCoolDudeXx That tone is not going to be tolerated around here. However, if you have lots of cash available to spend, I can make sure your comments won't be removed....
I would be wary of installing anything from Aptoide. They inject spamware/adware/etc into the APK. I certainly wouldn’t want to type any passwords into a device after having something like that on my device.
@Mod You have the most confusing name on the site, hands down. Though there once was a player with the username Jundroo. Unfortunately, we had to step in and take it back.
The resemblance is uncanny!
lol....ya, there is a snowball's chance in hell of that happening.
It took a while, but I finally got there! Since I'm the first user in the system, everyone above me has gotten more points in less time! :D
I don’t remember saying that but it’s been a long week and it sounds like something I would say.
Nice work on this mod, it looks fantastic!
I'm surprised I hadn't noticed that. Thanks, I'll put it on the list.
Thanks for playing! Happy New Year!
Go into the designer and click the menu button in the top right and then click Share Aircraft at the top left.
Thanks for playing!
@Tully2001 Tasty is probably not the word I would use, but it was refreshing.
@LancasterAce Yep, we plan on having a stock shuttle.
I just wanted to make it clear that I agree with @TheLatentImage 100% on this. The post in question is not breaking any rules here.
Yep, we released a new beta. This only has a couple of fixes. One is a fix for errors related to the cleaver and another makes it easier to pan around while taking screenshots on a mobile device without accidentally rotating the view.
@CRJ900Pilot The decision to make them not worth any points was to help prevent players from begging for upvotes (at least once the honeymoon period wears off). I find the feature useful on other sites, because it can show community consensus. This is really helpful for me as a dev, because now I can quickly see what is important to the community when scrolling through comments. I can already see that a lot of players want a new rank.
It's spot on.
I'm sorry about the visual changes due to the switch to linear color space. Unfortunately, we didn't have a choice. We will try to fix what we can, but things will look a little different after this update.
Wings no, helicopter rotors yes.
Wow, phenomenal work! Nice choreography, editing, music, sound effects, everything. It looks so good it's hard to believe it's SimplePlanes!
We need a jetpack for VR!
@bjac0 we'll probably spend a bit more time with the SP community in 2021 than we did in 2020.
I'm not even sure where you would direct your protests. It's not strictly Google's fault. Unity is also in the mix, but not entirely their fault. Also, there's the open-source project Mono that is involved, but it's not their fault either. It's complicated.
I'm really sorry about the interruption yesterday. Our service provider was (obviously) having some issues. I was going to wait to hear back from them before responding, but they haven't responded to my support ticket yet. It does appear that we have lost data from yesterday. It is highly doubtful that it will be recoverable, but I will let you know if they are able to recover any of it.
We are really busy with SR2 right now, so 1.8 is on hold for the moment. We are looking at probably summer at the earliest for the SimplePlanes 1.8 update. We're a small team, so it's hard to work on both at the same time. We were doing that for a while and we were just not making enough progress on SR2. Hard to believe we've been working on SR2 since 2016....
@BroAeronautics @EternalDarkness @Aarons123 The auto-crediting is just a re-design of the UI to make it more clear that an airplane is a successor of another player's work. The information has always been there, but it was just displayed poorly. I hope this helps.