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A.59 Regional Air

2,300 fleia262  one month ago

I'm currently working on reducing the number of parts I use to build, to be more efficient. This is my latest attempt. She has the works, wings inspired a bit by the 787, functional cabin doors and seating, lights, cockpit. Trying to do some smaller airliners for a little bit. This bird has capacity for just over 100 persons.
Her engines are a bit powerful, 70% thrust is sufficient for take-off.
AG1 - Engine start-up & Hazard lights
AG2 - Engine safety-release & Nav lights
AG3 - Taxi light
AG4 - Slats control (VTOL up)
AG5 - Flaps control (VTOL down)
AG6 - Reverse thrust
AG7 - Airbrakes (work-in-progress)
AG8 - Cabin doors & Set pilot seating

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 104.7ft (31.9m)
  • Length 108.0ft (32.9m)
  • Height 25.8ft (7.9m)
  • Empty Weight 72,466lbs (32,870kg)
  • Loaded Weight 116,701lbs (52,935kg)

Performance

  • Power/Weight Ratio 1.001
  • Wing Loading 55.3lbs/ft2 (269.8kg/m2)
  • Wing Area 2,111.6ft2 (196.2m2)
  • Drag Points 24001

Parts

  • Number of Parts 903
  • Control Surfaces 0
  • Performance Cost 5,710
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    @fleia262 ;)

    +1 one month ago
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    2,300 fleia262

    @PlaneFlightX Wow! I will check it out at my first opportunity. And thank you, you've gone out of your way to help me with this, and I greatly appreciate it. Hopefully this will help me improve my funky tree skills a bit better too haha

    +1 one month ago
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    30.2k PlaneFlightX

    I've added the code to the landing gear, which can be found here. Please note only the right gear has the codes, and the support braces need the inputs changed or something.

    +1 one month ago
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    2,300 fleia262

    @Timplanes
    @DARZAVIATIONOFICIAL
    @ThomasRoderick
    Thank you all for the upvotes and taking time to visit! Greatly appreciated.

    +2 one month ago
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    @fleia262 Yeah, I can definitely see the improvement on making the actual shape of the wings there. 😉

    +1 one month ago
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    2,300 fleia262

    @PlaneFlightX I would greatly appreciate that! Thank you for the offer, thats incredibly generous of you.

    one month ago
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    30.2k PlaneFlightX

    The landing gear coding is relatively easy. If I have time over the next few days I'll add the landing gear codes for you (it's pretty easy for me, plus the codes are already written).

    +1 one month ago
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    2,300 fleia262

    @Boeing777x Its certainly an overdue step forward. I hadn't realized just how limiting high-part count builds could be. And I'm getting better with making the wings the actual shape I want so thats always good haha

    one month ago
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    2,300 fleia262

    @PlaneFlightX Thank you kindly for the upvote and taking time to visit and comment!
    I actually hadn't realized flaps and slats ought to be controlled together, thank you for educating me on that!
    As for funky trees and the landing gear, my experience using funky frees is pretty limited and I have a lot to learn still. I agree, there's a bit to be desired in terms or their functionality and sequencing (or lackthereof).

    +1 one month ago
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    Looks pretty awesome. And I also like that you're now deciding to be more efficient in the sense that you're reducing the number parts used to build here. ;)

    +1 one month ago
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    30.2k PlaneFlightX

    This looks pretty good! I have a few recommendations which could make it even better. The slats could go with the flaps, as is on a real plane. Adding some funky trees code to the landing gear would also make it function a little better, especially on extension.

    If you're not sure about how to make the slats extend with VTOL down, then click the button next to the "invert" label on the settings for the flap rotators, to make both the flaps and slats work with VTOL up.

    +1 one month ago