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Boeing | F/A-18E | Super Hornet

46.0k Sauce  3.3 years ago

--------->IMPORTANT READ INSTRUCTIONS BEFORE DOWNLOADING<----------


AG 1 Controls the rotations of the wings
AG 2 Controls the Flaps
AG 3 Activates/Deactivates the afterburner
AG 4 Controls the arresting hook
AG 5 Detach the fuel tank
AG 6 Jettison
AG 7 On/Off Formation lights
AG 8 Off/On Navigation lights
If the wings retract and the flaps deploy at the start
do not freak out the plane does not have a consciousness and is not alive...
at least that's what it told me when i talked to it o_O


If you don't like the Canopy Color, feel free to change it it's the very last Palette


If you see a bolt 1 inch far from where it should be, it's ok i'm not an AI i make mistakes :)


I would love to hear your feedback on this plane.


Nothing much to say about it, it's basically a quick build for me XD
because i worked on it for less than 24 hours.
Has realistic wing shape, realistic control surfaces, flaps and flaperons, arresting hook, feul pod, realistic weaponry (i wanted to keep it as low part as possible so the sidewinders are just stock guardians), custom engine nozzle, realistic exhaust, afterburner, realistic landing gear with realistic suspension and realistic thingamajingeys, and it's pretty close to the real size.


Enjoy, -Sos :3

Spotlights

General Characteristics

  • Successors 14 airplane(s) +35 bonus
  • Created On Windows
  • Wingspan 46.1ft (14.1m)
  • Length 62.5ft (19.0m)
  • Height 17.1ft (5.2m)
  • Empty Weight 23,691lbs (10,746kg)
  • Loaded Weight 23,691lbs (10,746kg)

Performance

  • Power/Weight Ratio 14.228
  • Wing Loading 17.8lbs/ft2 (87.1kg/m2)
  • Wing Area 1,328.0ft2 (123.4m2)
  • Drag Points 19476

Parts

  • Number of Parts 831
  • Control Surfaces 2
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    this is the best f18 I have ever seen in a game, the engines are so realistic, you did a really good job.

    1.3 years ago
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    12.7k Kittyhawk909

    @RYAviation I'm retrofitting it. Hope you have a computer. Get the simplewings mod

    1.4 years ago
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    Yes but I tried intergrading onto the crafts CAT bar and the game doesn’t like it @Brields95

    1.4 years ago
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    12.7k Kittyhawk909

    @RYAviation have you tried using the vanilla cat bar?

    1.4 years ago
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    I think it’s the physics of the game not liking me using the cat bar built on the plane Because it will most likely rip it off break the whole plane or work just fine plus you can’t throttle up with it engaged @Brields95

    1.4 years ago
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    12.7k Kittyhawk909

    @weebabyseamus I'm gonna try to retrofit it with some new goodys

    1.4 years ago
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    12.7k Kittyhawk909

    @RYAviation I'm having the same issue and I think it's an issue with either the weight and ballence of the plane or it's a SP issue

    1.4 years ago
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    I have retrofitted it with motorized wheels for maneuvering on deck and updated its landing hook but I can’t get the cat bar to work properly can you help

    1.6 years ago
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    222 DeuxBleux

    Best replica of any craft full stop @Sauce

    2.6 years ago
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    Oh my!

    3.2 years ago
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    This thing is great. It can even land on the tiny without crashing

    3.2 years ago
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    52.5k Franticmatty

    RIP I didnt see this, im sorry :(

    3.2 years ago
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    399 Aaron2107

    OOh maybe you can make the arresting hook have a lot of friction so I.T can help stop the jet on the carrier because I personally have a hard time landing without stalling and without going to fast where I over shoot

    3.2 years ago
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    46.0k Sauce

    @weebabyseamus thanks
    the f-16 is about to be finished :)

    3.2 years ago
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    been out of work for a bit, and this was nice to come back to. This just made my day. So good, would love to see someone slap a cockpit in this.

    +1 3.2 years ago
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    @Tessemi lol

    3.2 years ago
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    @Tessemi oh boy, ummm........... uuhhhh................ that’s a lot......... ummmmm................ I don’t really know how to respond to that.....

    3.2 years ago
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    tell me this isn't a 3D model....xD

    3.2 years ago
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    46.0k Sauce

    @Tessemi if i do i'll make them more realistic ;)

    3.2 years ago
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    Copy that @Sauce

    3.2 years ago
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    46.0k Sauce

    @Mithrandir rip it didn't do that before
    just remove the fuselage fins from the missiles and it'll be allright
    If it still does that just grab the missile and delete the detacher then add the missile back into it's place

    3.2 years ago
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    The missile just can't hit the target, loses control when it 's nearly hit @Sauce

    3.2 years ago
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    5,502 skff_err

    @Sauce holy moly wall of text! Thank you!

    3.3 years ago
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    @Sauce huhu. glad to know I'm not the only one :D

    3.3 years ago
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    Great jobs.

    3.3 years ago
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