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OTOMATIC SPAAG

52.3k Scharnhorst  one year ago

What is OTOMATIC SPAAG?

The OTO Main Anti-aircraft Tank for Intercept and Combat (shortened as Otomatic, a play on Automatic and OTO) was an Italian self-propelled anti-aircraft gun (SPAAG) prototype.
Designed and built by OTO Melara, it was armed with a single 76 mm naval gun.


About this build

This build includes a turret automated by FT and an FT fuse made to resemble a VT fuse.

If the radar is deployed and HE-PFF is selected, the turret will automatically track the enemy aircraft.


Operation

Roll&Pitch:
When the radar is stored or APFSDS is selected: Manual operation
When the radar is deployed and HE-PFF is selected: fine adjustment of the aim

AG1:Storing Radar
AG2:-
AG3:-
AG4:-
AG5:-
AG6:-
AG7:Light on
AG8:Deactivate turret
VTOL:-
Trim: Gas pedal


Some screenshots

Front

Back

Deploying the radar

Deploying the radar

Storing the radar

Storing the radar

Sighting device

The red arrow indicates the direction of the vehicle.
Sighting device

Automatically compensates for vehicle tilt

Automatically compensates for vehicle tilt

Spotlights

General Characteristics

  • Successors 1 airplane(s)
  • Created On Windows
  • Wingspan 11.8ft (3.6m)
  • Length 32.1ft (9.8m)
  • Height 15.7ft (4.8m)
  • Empty Weight 86,307lbs (39,148kg)
  • Loaded Weight 88,252lbs (40,030kg)

Performance

  • Wing Loading -439,839.3lbs/ft2 (-2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 404

Parts

  • Number of Parts 1049
  • Control Surfaces 0
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  • Profile image
    110k TMach5

    @Scharnhorst I tried modifying your otospaag into a rear facing AA gun and it doesn't track unless it faces forward. Any suggestions to make it work that way?

    +1 2 months ago
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    1,788 dquar

    @Scharnhorst Can I use your radar in my own vehicles?

    +2 5 months ago
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    6,503 XePec

    May I ask you to help? I'm making a prototype for a tank turret. After looking at your scripts. How to remove the spontaneous rotation of the tower at the beginning of the game? https://www.simpleplanes.com/a/rzsc2D/Modded-Rotator-5400

    8 months ago
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    @WhyAreYouReadingThis simple XML modding

    8 months ago
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    para los que les guste el mod tracs 2 tengo una versión con pistas lo que reduce drásticamente el conteo de piesas

    +1 9 months ago
  • Profile image
    7,860 Kangy

    You don't need to comment with a tag on their own post, unless they've removed it from their followed builds, they don't get notifications. @Mulemwa

    10 months ago
  • Profile image
    5,744 TheSpartan

    @Mulemwa
    No need to tag the creator on their own post, they'll get a comment saying that someone commented here.

    11 months ago
  • Profile image
    674 Mulemwa

    You forgot to tag the builder @Mulemwa @WhyAreYouReadingThis

    11 months ago
  • Profile image
    674 Mulemwa

    @Scarhnhorst👇

    11 months ago
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    How can i add more ammo for the auto fire?

    11 months ago
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    5,744 TheSpartan

    May I use the code for the tilt compensation? I plan to upload my newest tank soon, and I'm not skilled with FT whatsoever.

    one year ago
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    1,181 MtecCommand

    @ Scharnhorst Just wondering whether or not you were a part of an alliance

    one year ago
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    4,782 krevedkopro

    @Scharnhorst check this, please
    https://www.simpleplanes.com/a/bzVzcg/Mad-Math-Funky-Road-Auto-aim-turret-for-planes

    +2 one year ago
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    Thank god, a tank that doesn’t use the tracks 2 mod. If they don’t implement that as a feature like overload and fine tuner gonna be mad.

    +5 one year ago
  • Profile image
    2,601 switdog08

    @WolfSpark
    Actually, this auto aiming system accounts for roll

    one year ago
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    2,601 switdog08

    High quality.
    BTW, do you mind if I use a funky code from this on one of my designs (I will give credit)?

    +2 one year ago
  • Profile image
    52.3k Scharnhorst

    @krevedkopro
    Thanks, I may do it if I feel like it.

    one year ago
  • Profile image
    4,782 krevedkopro

    @Scharnhorst, hello! I haven't played SP several years, but thanks to this your craft i have mentioned that FT was added to the game, and i started discovering it. For current moment your code seems too complicated for me, but as i realise from comments, your current code doesn't count with acceleration, instantaneous speed only. I dont know why it is, but i want to suggest you using a Laplace transform, maybe it will help to predict target movement using not only speed, but acceleration too?
    https://en.wikipedia.org/wiki/Laplace_transform

    one year ago
  • Profile image
    5,744 TheSpartan

    @yu1694320724
    Make sure you're staying within the rules.

    one year ago
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    so fucking Amazing

    one year ago
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    I’m lovin it! Especially the radar retraction animation.

    one year ago
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    15.5k typeZERO

    Yes!! Thats It!! Show all the People in this Group the Power of Proximity Detonation Shells!!!

    one year ago
  • Profile image
    52.3k Scharnhorst

    @typeZERO
    YES.

    one year ago
  • Profile image
    4,409 Shippy456

    Military finds SimplePlanes;

    IMMEDIATELY CONFISCATES ALL 1000+ BUILDS.

    one year ago
  • Profile image
    15.5k typeZERO

    Does this have proximity Detonation Shells?

    +1 one year ago
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