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SPE-Orbidyn Edgecrusher

156k spefyjerbf  one month ago
Auto Credit Based on spefyjerbf's SPE-Orbidyn Edgecrusher

“Delusional calling that system criminal justice
Where the rich and the guilty are safer than the poor and the innocent
Why would we listen?”

A provocative quote from 'Gangland', by Lecrae. Originally, I had planned to include a quote from 'Edgecrusher', by Fear Factory. 'Edgecrusher', the song, employs revolutionary themes within the context of a dystopia. However, recent events in my country have indicated that anti-progressives can misappropriate revolutionary themes. A cryptic message of toppling injustice, then, leaves too much room for misinterpretation. Instead, my quote provides a valuable perspective on an existing - and real - issue that my country must address. I do not include this rhetoric to stir the pot, but instead to provide some clarity to the values of the Edgecrusher.

Controls

Activator 1: Cockpit night vision
Activator 7: Distortion (spaceworthy) engines online

Fire a distortion drive (in your weapons menu) to engage the engines

Activator 8: Control gyros (keep this activation group on)
Trim: Adjust sensitivity
Extend Landing Gear: “Grasshopper” Landing system online

Use Brake to pause your descent

Tips

  • The “Grasshopper” Landing System automatically activates at a predetermined altitude above ground. To land, freefall over your landing location, and wait for the system to activate!
  • Keep space descent speeds below 125,000 mph
  • A comprehensive list of tips, as well as the cockpit schematics, can be found in the Pilot’s Handbook.

Edgecrusher’s arsenal is deceptively versatile. Two multirole weapons are included, that are suitable for a variety of combat situations.

Orbidyn CFC-MR
This multirole flak cannon is coded with a fuse time to properly account for a target’s speed. As a result, this cannon can be used to shoot down aircraft with its airburst capabilities.

To use the weapon, select “Orbidyn CFC-MR” in your weapons menu, and fire as normal.

SPE Liberator HE-MR
A high-yield missile system with airburst capabilities. The missile is essentially a dumbfire rocket, though a lock is required to ensure that the missile detonates properly.

Ensure that your forward speed is under 350 mph.
To use the weapon, select “SPE Liberator HE-MR” from the weapons menu.
Take aim, make a lock, and fire.

Edgecrusher is space-capable. The fighter can move within a space environment, though space combat is not recommended.

Using the Distortion Drive
The distortion drive is activated with group 7. High, medium, and low wake jumps are available in your weapons menu. These jumps are “fired” like a weapon.

Ascent Tips
Ascent is easy. Pitch up, and use any strength drive. Note that, if you choose to use a high wake drive below 300,000 feet, you must be pitched up.

Descent Tips
The descent is a bit more complicated. A step-by-step guide is most useful here:

  1. Do your best to eliminate all vertical and horizontal speed
  2. Point straight down, and use any drive to gain downward speed.
  3. Keep speed below 125,000 mph. Try to keep your Angle of Slip at zero.
  4. A dethrottle will automatically engage at about 300,000 ft. After the dethrottle engages, power off the Distortion drives, and use your standard engines to return to the surface

A comprehensive list of tips, as well as the cockpit schematics, can be found in the Pilot’s Handbook.

The history of the interplanetary fighter, SPE-Orbidyn Edgecrusher, is inextricably intertwined with the history of its most notable user, the Worker’s Republic of HD 219134. The Worker’s Republic was born through armed conflict over mismanaged necessities. HD 219134, a heavily-industrialized star system about 21 Lightyears away from Sol, had been embroiled in a system-wide war to secure the few sources of clean, drinkable water that remained within the system. Near the end of the HD 219134 Water Conflict, two major powers vied for control of such water sources, and consequently, the entire star system. On one side, a corporate government, the HD 219134 Extraction Company, fought to keep its control of the system (therefore protecting its bottom line). The other major combatant, the aforementioned Worker’s Republic, fought to seize water resources to ensure equitable, efficient distribution - in HD 219134, price-gouging was quite commonplace, especially for necessities such as water. The scarcity of clean water, too, was exacerbated by the HD 219134 Extraction Company’s tendency to maximize its negative production and extraction externalities. After all, haphazard industrial dumping is more profitable than proper and safe waste disposal.

For a time, the Extraction Company and the Worker’s Republic were nearly equal in power. The Extraction Company possessed a comparatively large amount of capital, while the Worker’s Republic maintained a significant advantage in manpower. Seeing an opportunity to amend a humanitarian crisis (while simultaneously war profiteering), SPEcorp and Orbid Dynamics diverted resources to an existing project - a simple, yet technologically advanced fighter aircraft that could leap between planets. This aircraft was later named ‘Edgecrusher’. The two companies approached the Worker’s Republic with a simple proposition; The fighters would be provided to the Worker’s Republic, in return for favorable trade relations between HD 219134 and the SPEcorp/Orbid Dynamics aerospace complex. The Worker’s Republic agreed to such terms, though hesitantly, as economic exploitation was a pressing concern.

When introduced into the precarious balance of power within the HD 219134 Water Conflict, the Edgecrusher fighter facilitated the decisive victory of the Worker’s Republic. The design, being able to jump between planet-locked combat zones, was ideal for such a system-wide conflict.

Today, the Worker’s Republic of HD 219134 represents a significant increase in the quality of life for its inhabitants. The Worker’s Republic of HD 219134 operates within a market system, while necessities such as water have been decommodified. Industrial and extraction exports are produced with minimal social externalities, and are often sold to SPEcorp and Orbid Dynamics to fulfill their trade agreement.

Pilot’s Handbook

For some in-depth tips and instructions, please check out the pilot’s handbook. Click on the image below to see it!

General Characteristics

  • Predecessor SPE-Orbidyn Edgecrusher
  • Created On Windows
  • Wingspan 57.5ft (17.5m)
  • Length 32.6ft (9.9m)
  • Height 14.2ft (4.3m)
  • Empty Weight -4,734,385lbs (-2,147,483kg)
  • Loaded Weight 14,333lbs (6,501kg)

Performance

  • Power/Weight Ratio 1.646
  • Wing Loading -439,839.3lbs/ft2 (-2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 19645

Parts

  • Number of Parts 597
  • Control Surfaces 0
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  • Profile image
    2,442 FiveN

    hawt

    6 days ago
  • Profile image

    I love it! Kinda reminds me of a Lakon ship

    +1 11 days ago
  • Profile image

    i have been following your builds for 5 years and they are still the best

    23 days ago
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    Haha high wake distortion drive go brr

    29 days ago
  • Profile image

    In my opinion spefyjerbf is the best person in the entire simple planes community!

    one month ago
  • Profile image

    10 out of 10 would fly again

    one month ago
  • Profile image
    3,590 Grroro

    I'm late! Oh no

    one month ago
  • Profile image

    BRAHMOS Supersonic Cruise Missile AirToAir Deffance System can beat it!!!

    one month ago
  • Profile image
    156k spefyjerbf

    @ZFRFRK Nothing planned atm. Probably some subassemblies

    one month ago
  • Profile image
    182 ZFRFRK

    @spefyjerbf what wil you upload next?

    one month ago
  • Profile image
    156k spefyjerbf

    @Tums Ty! The nearly-hidden landing skids were my only option for a build like this.

    one month ago
  • Profile image
    10.0k Valheru

    Geez you’re great at this stuff. Nice landing gear btw.

    +1 one month ago
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    Good thing parts are below 700

    +1 one month ago
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    Can we get the flak launcher in a separate package, I managed to extract it but it isn’t pretty

    one month ago
  • Profile image
    8,080 Thueerra

    just another word, WOW!!!!

    one month ago
  • Profile image
    27.3k goboygo1

    Well we obviously need a mod that uses a time machine to send joystick data back in time a fraction of a second to fix it.

    one month ago
  • Profile image
    31.6k CRJ900Pilot

    Awesome job! It’s amazing to see what’s possible with funky trees

    one month ago
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    @spefyjerbf can you plz build 2 fighter that work with ai and. Are build for dogfighting it would also be cool if you could make the wings be able to fall off and still recover because one thing I’ve noticed with the edge crusher is that of The winglets get removed the ship is uncontrollable

    one month ago
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    156k spefyjerbf

    @Chancey21 Ty! Unfortunately that delay is quite difficult to effectively get around, as all user inputs (pitch, roll, yaw) take a little time to reach their desired value. It seems like SP has them automatically smoothed.

    +1 one month ago
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    Can you build two small spaceships that would work in a dog fight with ai

    +1 one month ago
  • Profile image

    Spefy uploads an epic new craft
    me and many others:
    mega pog

    +2 one month ago
  • Profile image
    64.9k Chancey21

    Handling is impressive, I wish the delay in yaw and roll could be fixed
    Impressive looks, I do wish there was some suspension on the gear

    +1 one month ago
  • Profile image
    156k spefyjerbf

    @AsteroidAsteroidTheBook Unfortunately having some simple landing skids was my only option, as a retractable option would blow up when using the spaceworthy engines.
    Ty though!

    +1 one month ago
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    7,872 UraniumOxide

    @spefyjerbf np

    one month ago
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    Hey @spefyjerbf, can we get the flak cannon separately, I want to use it on a Anti Air build

    one month ago
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