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Dual action steam engine (funky trees)

2,763 Fighterpilot91  8 months ago

A quick build i did of a 3D model i was making in CAD. I used an idea from anothe build to make a gun powerd funky trees timed ignition/drive system.

Controls: fire guns to go, ag1 to remove valve cover.

EDIT: Don't use cockpit view it will make you dizzy

More robot wars coming shortly!

Modified version here

Spotlights

General Characteristics

  • Created On iOS
  • Wingspan 17.2ft (5.2m)
  • Length 49.2ft (15.0m)
  • Height 12.3ft (3.7m)
  • Empty Weight 6,457lbs (2,929kg)
  • Loaded Weight 6,457lbs (2,929kg)

Performance

  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 12322

Parts

  • Number of Parts 64
  • Control Surfaces 0
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    @Fighterpilot91 yes it does, and im on phone, so i should have been able to press fire button, but there is no buttons

    8 months ago
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    35.0k TrainDude

    @Fighterpilot91 okay cool thank you. I've also had experiences with funky trees to where it only works on my phone and my phone only but it doesnt work anywhere esle. Kinda weird lol

    8 months ago
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    It is weird, The fireguns button should show up when the shaft rotates slightly on start up.
    But I have now noticed that the "rolling" cockpit appears as pitch movement in the artificial horizon while still working in iOS.
    The cockpit has been rotated from forwards causing this error but why it works here and not elsewhere is a mystery.
    The input saying error in normal though.
    Edit:
    I have now created a modified version link is in the description.

    @TrainDude

    +1 8 months ago
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    35.0k TrainDude

    The fire guns button doesn't show up and when i look at the mini guns config menu it says "error" in the armed group

    8 months ago
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    Not sure what you mean by that.
    The guns have to be "locked" on for it to run, by pressing fire guns then closing the menu on iOS. on computer Im not sure how this is done.

    does the shaft rotate a bit at the start from gravity?
    @WarshipDude

    +1 8 months ago
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    @Fighterpilot91 btw the guns won't fire, even when i already change the orientation, i also notice that it use roll so i change the orientation so that the cockpit is on roll and not pitch (original position is pitch i notice) but it still won't fire

    +1 8 months ago
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    Whatever floats your boat!... @WarshipDude

    8 months ago
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    Also, what an interesting build

    8 months ago
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    Imma use cockpit view, i like to get dizzy

    8 months ago