First off, things in red mean they are attached to the detacher.
Take the weapons you want to make and use blueprints to get the right shape and scale it. Normally I just use the length stat for this. Take the rear or front of the missile and attach it to the back of the detacher. Then, attach the missile with the XML values you want to the bottom of the detacher. Nudge all the parts to have to same X and Y position. You can probably figure it out from here, but what I do is I attach the top of the detacher to a pylon and that's what I attach to the plane.
Helpful hint: If the missile is out of control, try adjusting the weight of the detacher to hold the majority of the weight of the missile or move the missile forward or backward inside of the missile body.
If you have any questions just let me know this missile would turn out looking like the one on my Advanced Weapons Package
ON AMERICAN WEAPONS BLUE STRIPES MEAN THAT THEY ARE DUMMY ROUNDS! YELLOW MEANS THEY ARE LIVE ROUNDS!
Made at the request of ACEPILOT109
- Created On Windows
- Wingspan 1.6ft (0.5m)
- Length 12.0ft (3.7m)
- Height 4.6ft (1.4m)
- Empty Weight 334lbs (151kg)
- Loaded Weight 334lbs (151kg)
- Wing Loading -439,839.3lbs/ft2 (-2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 435
- Number of Parts 20
- Control Surfaces 0